Harits retweetledi
Harits
27 posts


Hello! I released a new version of my additional 3D objects snapping methods for Godot. New features include snapping with mesh objects, and added support for collision masks. Feel free to give it a try!
godotengine.org/asset-library/…
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Made my first plugin in @godotengine, it was quite a fun experience! It's a lil snapping tool for 3D objects.
#GodotEngine #gamedev
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Harits retweetledi

@passivestar_ I wouldn’t wanna miss the chance to be followed by THE passivestar but i dont have a good enough screenshot for now 🥲 here’s my 3D game snippet tho
Harits@arsith__
Sun(and moon)dials are here to stay!!! #screenshotsaturday #GodotEngine #gamedev
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Most of the games on Godot website are 2D. When you open it you have less than a 30% chance to see a 3D game! ⚠️
This is highly concerning
First they take spacial dimensions from you, then what? Your freedom? 3D gang rise! If you're making a 3D game in godot I WILL FOLLOW YOU
Resist flat games oppression! Make juicy 3D games! Only by sticking together we can restore the balance!

Godot Engine@godotengine
Seemingly, people still need to see proof. Can everyone drop their 3D Godot games in the replies please? 🎤⬇️
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Did some work on the design of level, and I had to make sure most of it look pretty on camera. I hope at least the atmosphere look nice enough. #GodotEngine #gamedevelopment



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So… gonna be developing an adventure game where you navigate using the stars (and other environment objects). Tbh this feels daunting to design but let’s give it a try :)
#gamedev #GodotEngine
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Harits retweetledi

@haritsnf @sqirradotdev I didn't have time to finish it so that it also sets the project settings, but if it helps here's what I have now:

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@passivestar_ @sqirradotdev Would you mind sharing the script that runs the game window on top of the viewport? I hate dragging and resizing the game window every time 😔
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@sqirradotdev no I just have a script that makes the game window borderless and puts it where the 3d viewport is
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