marta 🪴

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marta 🪴

marta 🪴

@artysmart_

3D artist + Animator at @PathosInteract @HotelArchitect •• I like 3D that looks like 2D •• (she/her)

Sweden Katılım Ocak 2010
1.2K Takip Edilen2.1K Takipçiler
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marta 🪴
marta 🪴@artysmart_·
Hey #PortfolioDay! 👋 I'm Marta and I'm a 3D game artist creating toony 3D, currently working on the management game Hotel Architect.
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Caleb Best
Caleb Best@firetemper·
@artysmart_ @nil_sanctuary I've been skinning characters for a decent while now and never thought about this. I appreciate the wisdom!
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NIL ニル👾🎮
NIL ニル👾🎮@nil_sanctuary·
Skin weight painting is killing me.... WHY IS IT SO DIFFICULT?? 😭
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marta 🪴
marta 🪴@artysmart_·
@nil_sanctuary It's probably easier to use a plugin like ngSkinTools (though I haven't tried it before), but maybe these are helpful general tips 😊
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marta 🪴
marta 🪴@artysmart_·
@nil_sanctuary I also select vertices in Object mode a lot too, and flood them with the weight I need. For example if I want to make sure that the left leg doesn't have any influence from the right leg, I select the vertices on the right leg and flood with value 0 to shift it to the left one
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marta 🪴 retweetledi
Harry Heath
Harry Heath@harryh___h·
I've released my Lattice Modifier for Unity! Here's a few quick animations I made to showcase its features. #madewithunity #gamedev
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David Gibson
David Gibson@PoodleTime·
This is a great glimpse into the future of game animation. Embracing fundamentals & applying the principles of animation to create something meaningful. Its time for game anim to move past realism. We are no longer held back by tech or hardware. The craft should lead us forward.
Pedro Borges@peteborks

I've always loved how Spider-Verse brought comic art to life on screen. It inspired me to take on the challenge of replicating that style in UE My favorite effect is how movement is often conveyed as strokes and smearing instead of motion-blur #UnrealEngine #TechArt #StylizedArt

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Thibaut Granet
Thibaut Granet@thibautgranet3D·
it has been quite a long time since Arcane season 1 was released but Viktor is still one of my favorite character I ever worked on. I had the pleasure to do the model and the texture of several version of Viktor. -The final character is the result of amazing work from many departments, groom artists, riggers, animator, compositing artist, clothes simulation etc-
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Michael Ollerton
Michael Ollerton@Mike_Ollerton·
Woah! Andreas Deja just dropped some long lost Hercules model sheets! I always thought this film had great distinctive stylisation motifs. Part 1:
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marta 🪴
marta 🪴@artysmart_·
Came back from my vacation and noticed substance painter has proper text/font functionality now?? what kind of alternate universe did i return to
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Ana | Making Tiny Glade 🏰🌿
Ana | Making Tiny Glade 🏰🌿@anastasiaopara·
I'm reworking gothic windows to adapt to the roof :3 also tweaked their visuals a bit 🙌 PS: you can tell it's my test scene by this very sensible number of doors 😆 #screenshotsaturday
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chloe🌙
chloe🌙@chloeworthyart·
me after rigging my first model
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Cody Lyon
Cody Lyon@CodemanLyon·
Here are some alternate angles of the mouth shapes in Luca. It takes a lot of work to get it to look that simple!
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Edward Snowden
Edward Snowden@Snowden·
Everyone in the world needs to see this. Note that this footage permits no room for "it was a mistake," showing repeated, specifically-targeted strikes on the unarmed and even wounded. The sort of behavior the ICJ explicitly forbid in the genocide ruling against Israel.
Ramy Abdu| رامي عبده@RamAbdu

Graphic scenes: An Israeli army drone pursued four civilian youths who attempted to reach their destroyed homes and killed them with missiles in Khan Younis at the start of last February.

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Chris Sayers (he/him)
Chris Sayers (he/him)@NotSoLittleC·
gamedev is just ending every single work day with 100 tabs in your browser starting with "how to-..."
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Quiko
Quiko@Quiko_art·
It’s prob too late at this point. But I’ll repost anyways! #DRAWINGKING
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