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bao to ᝰ.ᐟ
@baothiento
cs + art @columbia | design eng @ https://t.co/eQeBhsvatx & more :)
Katılım Mart 2025
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As a young designer, I would have done everything to convince you that designers are not artists.
I would have said a designer's work needs to be understood and used by everyone, while an artist's work is subjective. I’m sure you would have agreed with me. Perhaps it's what you believe today.
It's what we everyone likes to say, at least:
Design is created to solve specific problems, whereas art is created to provoke subjective feelings. A piece of art might evoke a different feeling for you than it does for me.
But, like most "universal truths" in life, I've learned it is not as black and white as we'd like to believe. As with most things, there's some nuance to it.
Not all designers are artists. In fact, most designers aren’t artists and that’s perfectly fine. But the best designers are indeed artists. And that's the difference. For the most talented, successful designers in the industry, art is the secret ingredient that takes their work to the next level.
Art is that little extra. Art is the personality infused into a piece of design or communication. Art is what sets it apart.
I’ll give you an example:
Let's assume that design has nothing to do with art. Let's assume it is totally objective and a craft everyone, with the right process, can replicate. Within this system, let's assume there are three designers.
All three designers are at the top of the industry, equally impressive. All three designers are asked to solve the same problem, independently from each other. They all do their very best, creating an objective solution to a singular problem. At the end, we have three designs that solve the problem equally as well as the others. But only one of them wins. Only one solution makes your heart jump higher, even though you might not be able to explain why.
The "why" you can’t explain is the art I am speaking about.
Deep inside, we’re all artists. And the best designers infuse a little bit of art into their design. Some may call it opinionated design. It’s when you, your character, your life's experiences and your own taste are infused into your design work, while still solving a problem with it.
As a young designer, I would have said you should never let your personality seep into your work. That you should follow the most objective process when designing something.
But today I'm calling the bullshit. It's not only a lie. Worse, it's pretentious.
There’s simply no way to ignore your own personal feelings, your experience, your character and your taste when designing. And the best designers take this to their advantage.
Not just because they’ve accepted it, but because they know this is what makes the difference. For others, and for ourselves. It’s the little bit of meaning we inject into our work. It’s what keeps us designing and creating. It’s that feeling of magic someone else loves, but can’t fully put their finger on.
The best designers are artists 🖤
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Welcome @BlackRock as the latest customer of the tldraw SDK. This deal brings the total assets under management (AUM) of tldraw's customers to just over $14 trillion.
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I'm excited to announce Posh’s $37M Series B, led by @FirstMarkCap.
6 years ago, people told us a better events platform was a solved problem. 8m users and $350M in GMV later, we're just getting started.
For more on our vision and what's next: posh.vip/vision
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Hey! 👋 A couple of months ago, I started working with @perplexity_ai as a contract iOS Design Engineer. My first project was building onboarding for the new @comet iOS browser from scratch. (99.9% SwiftUI, by the way.) I got to work with @annuskabarta, @scspeier, and members of the iOS engineering team to make something special. Here’s a preview of the full experience, followed by a breakdown.👇🧵 [1/13]
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Dear future teammate,
I'm not a designer, yet I love design.
Since we will build together, I'd like you to know what I believe.
I believe design is part art, architecture, and mechanism.
Art, because it must be beautiful. Architecture, because it requires a birds eye view. Mechanism, because it must be useful.
You'll be responsible for a new interface: a conversational interface that feels like talking to yourself.
It should be beautiful & useful, like thought. It should be made with a birds eye view, to span wherever you want to think.
Our first product helps people capture thoughts & talk through ideas wherever they are. We have a lot more in store. The potential is sometimes dizzying, and always motivating.
I feel the window of time we exist within. We have an opportunity to introduce a new relationship with technology—founded on extension over replacement.
I'm thankful to have this opportunity, and to pursue it with many talented and caring people.
I'm very excited to build towards it with you.
Kevin Twohy@kevintwohy
*NYC Product Designers* @sandbar is hiring a Lead Product Designer for Stream. IMO this is one of the most unique/interesting roles out there: own the full-stack design for a novel hardware interaction model and the rich software experience to power it.
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