
Michael
35.6K posts

Michael
@BellularGaming
Currently Jestermaxxing Warcraft: https://t.co/NSkdZDm5zN Game News: https://t.co/a3qwOgI1N8 Members: https://t.co/QFJSGvbMI7
Belfast, Northern Ireland 🇮🇪 Katılım Nisan 2013
1.1K Takip Edilen92.3K Takipçiler

@Jaymitto7 Oh I know! And it's a great change with Midnight in many ways.
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@BellularGaming Michael, Gear is not the game. Try to understand that and you would have a better time.
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@JezCorden Execution gap is a huuuge part of the wow teams struggles, def agreed
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@BellularGaming Lilith story arc has elements of things that have happened in WoW... Albeit executed far, far, far better.
I think a big problem is the patch cadence. WoW story doesn't get enough iteration internally cuz they're rushing to meet the 8 week cadence.
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@BalthialDK Yep! That’s why I said a touch more - so just a bit of tonal seasoning. Not full bore like Diablo is. (Unsure if the auto translate is losing nuance both ways)
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Wow nunca foi dark de verdade, pq até as coisas mais pesadas do jogo eram tratadas de forma besta ou só existiam fora do jogo.
Porra, nós tínhamos quests de pegar merda em todas as expansões...
Michael@BellularGaming
Gotta be real: if we had a touch more Diablo 4: LoH tone in WoW, we'd be fucking golden.
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Michael retweetledi

@Deceiverr_13 @BellularGaming Surely you've had a job, of any kind, at some point in your life. What you do at that job is never your choice. You're lucky if you work somewhere that your opinions are even taken into consideration, let alone acted upon.
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Their decisions and execution are certainly losing me hard :/

Vaknosh@Vaknosh
Gonna start ending all my posts with, "Furthermore, the WoW C-Suite must be destroyed."
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@TaliesinEvitel @BrocStarr no wonder he ghosted you, you didn't thank him for his attention to this matter :'(
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Good lord how are these snowflake people real
“EVEN IN GROUPS OF FOUR”
Xaliesin & Evitel@TaliesinEvitel
Sorry but I had to read this so now you have to aswell
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Michael retweetledi

@Deceiverr_13 @BellularGaming If you push back, you risk 5000 applications within a week of your position being posted for your replacement.
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Devs not being 'bad' is leaderships responsibility. They're the vision holders and ultimate quality control.
Bad isn't a great word IMO. Bad work happens for a wide variety of reasons.
More than anything, this comes to mind...

Deceiverr13@Deceiverr_13
@BellularGaming I’m sure you can understand why it’s hard not to blame devs too at this point. Whether the devs are doing a bad job, or are just being forced to put out garbage it’s really difficult to not blame them for not pushing back hard enough on leadership’s poor decisions.
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And for the record, I don't subscribe to the 'devs bad' line.
I think they often do 'bad' work, but for a good reason: they're absurdly multithreaded.
@covingtown recently talked about working on 6 in parallel. Split focus kills art.
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