Tom Bentkowski

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Tom Bentkowski

Tom Bentkowski

@bentkowski_t

Senior Lighting Artist II @Respawn STAR WARS JEDI Team

Śląskie, Polska Katılım Mart 2019
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Tom Bentkowski
Tom Bentkowski@bentkowski_t·
While we all can see that certain aspects are working, all the lighting and shadow calculations are promising but it still feels wrong and that's caused by the lack of context, vision, emotion, mistakes and what's more true and human than a mistake? Art must be concious.
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Tom Bentkowski
Tom Bentkowski@bentkowski_t·
By asking Why, you'll deep dive into the creator's mind and you'll discover that every decision, tool, prop and color is meaningfull and serves a purpose to show an subjective, intimate view on something universal that many of us experienced. ...
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Tom Bentkowski
Tom Bentkowski@bentkowski_t·
My view on the problem with DLSS 5 and AI is the same as on many artists' approaches out there. The fundamental thing is that AI and many people are asking How? and What? How it was made? What tool has been used? What camera was that. The question should always be: Why? ...
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Tom Bentkowski
Tom Bentkowski@bentkowski_t·
Good lighting relies on good assets, good composition, texures, design, art direction, etc. AAA Quality needs AAA Teamwork. This exaple shows Unlit mode on @ScansFactory assets, one of the bests looking on the market. Composing and lighting this scene was the easiest job ever.
Gorka Games@GorkaGames

If your scene looks “low quality”, it’s usually not the assets. It’s the lighting Good lighting makes average art look AAA Bad lighting makes AAA art look cheap Fix the order: Blockout → composition → lighting → THEN details

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Tom Bentkowski retweetledi
Wesley ✨
Wesley ✨@wesleytypes·
I still think Star Wars Jedi: Survivor is an amazing game.
Wesley ✨ tweet mediaWesley ✨ tweet mediaWesley ✨ tweet mediaWesley ✨ tweet media
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Tom Bentkowski
Tom Bentkowski@bentkowski_t·
So proud of my mentee, Scott McGarth! He just showcased the work he’s been developing during our @SkillTree_inc mentorship and shared his story of moving from film to games. I only nudged him — he absolutely crushed it. Congrats, Scott! #80lv #UnrealEngine5 #lighting #gamedev
80 LEVEL@80Level

Scott McGrath has shared a comprehensive breakdown of his Simplistic 4 project. The artist showed us how you can make 3D scenes look like black-and-white photos and demonstrated his lighting setup in Unreal Engine 5: 80.lv/articles/from-…

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Tom Bentkowski
Tom Bentkowski@bentkowski_t·
@i3ecci_ Thank you!!! I learned a lot since but this also was my first UE project after years in Unity I had really medium technical knowledge before it but I think that's the reason this project is lit straight from the heart.
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Becci 🎮📸
Becci 🎮📸@i3ecci_·
@bentkowski_t Wow!! Your lighting work is absolutely phenomenal! The atmosphere you’ve created in that game really stands out! Thank you 🥹🖤
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Becci 🎮📸
Becci 🎮📸@i3ecci_·
Observer: System Redux / PS5 I really don't know why I never finished the game in the past.. Platinumed it yesterday and really enjoyed it. Fantastic game, incredible atmosphere! 🖤
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Phil Szostak
Phil Szostak@PhilSzostak·
Pre-order your copy of @ABRAMSbooks’ The Art of Star Wars: Andor (The Complete Series) today! Featuring artwork from all 24 episodes, plus extensive interviews with creator Tony Gilroy, star Diego Luna, Emmy-winning production designer Luke Hull, and many more! (May 19, 2026)
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Rino🚀
Rino🚀@RinoTheBouncer·
Say something about this game🚀 Let’s go!😎
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