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Wesley ✨
21.1K posts

Wesley ✨
@wesleytypes
✝️ | 31 | Married | I like to write about video games | PS5 | RPGs | Morrowind fanatic | @LifeisaGameMag contributor | currently obsessed with KOTOR II
Reviews ➡️ Katılım Haziran 2018
911 Takip Edilen3.3K Takipçiler


@wesleytypes @starwars Is this the latest content restoration mod or an official update?
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@MythicMgames Oh yes, yes you are. I've been replaying them for the first time in a while and it immediately made me realize why I love them so much.
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@wesleytypes @Helexzura Hmm I don’t think either have the portfolio yet that is as iconic.
As it is CDPR has 2 games like that
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@Epsilolz @SleepisforT Do you think money and manpower is what makes a game special?
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@SleepisforT @wesleytypes I don't agree with that.
Well, I do, but the context is completely different. In the 2000s, games took a year to make, and with small teams.
A current game is worth at least six games from the 2000s.
BG2 took a year and a half to make. BG3 took seven.
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@wesleytypes @starwars I agree, I think people who haven't played it a million times feel like it adds more than it did. Great mod though
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Of all the many times I've beaten Knights of the Old Republic II, I just finished my first playthrough with the Restored Content Mod (TSLRCM).
I love what the mod adds to the game and I can't see myself playing without it in the future, but at the same time I don't think it was very noticeably different from all of my playthroughs on the original Xbox. I'm actually even more impressed now that Obsidian was seemingly able to make all of the right calls cutting content under duress.
Sure, the ending that the game shipped with is a bit choppy and it would have been better if Obsidian didn't cut anything, but after this experience I can confidently say that it's not missing anything vitally important. Kreia's motivations are still revealed, the Exile still travels to the Unknown Regions to find Revan, and Malachor V is still destroyed.
As Kreia would say: "There is no great revelation, no great secret." The meat of The Sith Lords was always in the nuance of its writing and the depth of its characters. That is the reward in the end, as it always has been.



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@wesleytypes Developing games was much simpler back then.
The music was more basic, there were no cutscenes, let alone motion capture, and the graphics were simplistic.
Today, a large-scale AAA RPG requires a highly experienced and sizable development team.
Not comparable.
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@SleepisforT Oh absolutely, and at the end of the day this is just my opinion of course. Owlcat and Larian feel especially inspired by early Bioware. I can't wait to play more from them.
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@wesleytypes Due respect, I think that may be true. There have been many other greats for sure. Larian, Obsidian, Owlcat, of course BGS and CDPR--but the number of games with quality of writing, systems, and emotion '98-2012 from Bioware were astounding
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