blintGG

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blintGG

blintGG

@blintGG

My takes are based and true

Katılım Aralık 2025
56 Takip Edilen12 Takipçiler
elhermano1337
elhermano1337@elhermano1337·
had a night to sleep on my thoughts
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Gemini
Gemini@xwMGIZitjTI6rwZ·
@Teeespilt “looking for a tft gf”原来不是骚扰吗
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Tee
Tee@Teeespilt·
Harassment at tournaments, conventions and across the content creating and gaming industry is completely unacceptable. These spaces must be safe and toxic behavior must be loudly condemned. I feel for her and her friends for experiencing harassment. I know it must have been a scary and disappointing experience. However misdirecting blame onto an individual’s content misrepresents the entire issue. It is deeply concerning how forgetful some people are when it comes to how fragile a person's reputation is and how easily a career can be tarnished by unfair accusations. Especially when influential figures double down instead of acknowledging mistakes and apologizing for them they risk destroying an innocent persons image and protentional livelihood. It doesn't matter if the word "if" was used. It's still comes across as accusing based off of tone and "if" is language used around accusations. The root cause isn't a specific online gimmick. It is fueled by deeply ingrained sexism and unhealthy parasocial dynamics. There have been multiple individuals (even those with a huge following) within content creating, streaming, online niche micro celebrity influence and gaming that have used similar lighthearted themes for years without these repercussions. Blaming a small creator misinterprets the danger. Those with influential reach hold immense platform power. With that reach comes a profound responsibility to drive meaningful discourse around actual physical harassment rather than deflecting accountability onto isolated content bits. To truly protect women the conversation must shift. We must address the parasocial entitlement and systemic sexism that manifest as real world harm. Let’s use our collective voices to heal and educate not to mistakenly tear others down.
Emily@emilyywng

Your entire content is based on “looking for a tft gf” and you’re literally the only one I ever see constantly posting about this. I didn’t speak up about it the last time a lot of girls in the community said how they didn’t like it and it makes them uncomfortable, but it’s incredibly cringe and leads to situations in both Paris and Vancouver and probably other tft related conventions where ppl are holding signs with this crap following girls around and making them uncomfortable, which happened to me and others. Since you were in Paris you would’ve seen this happening. Even if you didn’t make and hold a sign yourself, you should prob reflect on the content you’re posting if so many people have spoken on it

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Felix
Felix@FelixM_TFT·
Lowk acting just like Emily, insulting people they disagree with to try to make their point. It’s a shame because some of your points are genuinely valid but you communicate them in such an antagonistic way.
invectiv@invctv

@lvstations post your peak

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Viathan
Viathan@Viathanlol·
@momorail im surprised more than anything 😭
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Viathan
Viathan@Viathanlol·
just seen tft community drama for the first time ever i feel like i'm hallucinating
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XAN OxygenWhite
XAN OxygenWhite@XAN_OxygenWhite·
@5454TFT @emilyywng Elhermano wasn't involved in the specific incident she initially mentioned but he is part of the broader issue. His behavior both in-game and during LANs (I saw him at Paris LAN) create a toxic gaming environment that needs to be addressed.
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5454
5454@5454TFT·
final tweet about the topic. i should've shown sympathy in my critique to emily. it's sad that this happens to her and it's a serious topic that deserves attention. i'm sure if it was brought up differently the response would've been way more supportive.
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blintGG
blintGG@blintGG·
@RagerrrYT Straight up wrong, Nintendo is selling double million digits numbers on release with some copy paste asset flips lol
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RagerYT
RagerYT@RagerrrYT·
🚨Palworld just achieved what Pokémon has not managed in years 855,525 concurrent players on Steam this Sunday Second most played game on the entire platform behind only Counter-Strike 2 Pokémon has been the biggest gaming franchise in the world for 30 years And a small indie studio from Japan just outpaced it with a survival game about creatures with guns What do you think Pokémon needs to do to compete with this?
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blintGG
blintGG@blintGG·
so how is it allowed to be openly racist in a competitive tft game?
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blintGG
blintGG@blintGG·
@deslayerx L take, 4v4 is in a good place right now
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DataTFT HoroX
DataTFT HoroX@deslayerx·
My take on the drama, it just proves 4v4 is a better format. Just make filing the forms easier.
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DataTFT HoroX
DataTFT HoroX@deslayerx·
Congrats on Huanmie.Huanmie asked me to put his statement on X : "Jedusor played very well in this tournament, but typing in chat on CN player wont grief another CN player just because Tianlong didn't sell his Primordian 2-2 to grief Lishao's anima commander is unprofessional."
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149cmtft
149cmtft@149centimeters·
I admit Jedusor is a good player, he is, one of, if not the best, players this set. But being good at the game is not an excuse or a free pass to spout racist and insensitive shit like this. Please don't let the actions of a few people paint the entire picture of a region.
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willz0410
willz0410@killuajaden·
@decentshoestft1 @TFT PBE delayed probably due to the new engine and maybe Mort gone so they want to be extra careful. I think one Rioter explain that free to enter Tournament lead to many abandoned so they tried a new approach. Imo It should be deposit not pay to enter.
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Teamfight Tactics
Hey everyone, we’re hard at work on TFT’s next set, but we need a bit more time to make sure PBE starts in a great spot. PBE start for Set 18 is moving back two weeks to July 28. We wanted to give you a heads-up ahead of Tactician’s Crown, where we’ll be sharing more about Set 18, including a Dev Drop on Saturday. Expect more updates from the team over the next few weeks!
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blintGG
blintGG@blintGG·
ich kann nicht der einzige sein, der denkt, dass bei denen was laufen muss xdd
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blintGG
blintGG@blintGG·
@RiotPhroxzon You have actually 0 clue what you are talking about. Another proof that you guys aren’t playing your own game. Mages barely interact with the lane, they literally are able to one shot waves with 1-2 skills, how is this considered to be fun to play against?
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Matt Leung-Harrison
Matt Leung-Harrison@RiotPhroxzon·
Patch 26.14 Full Preview! Mages Bot - we've pulled brand from the patch given the concerns around mages bot - that said, we know this is a contentious topic, and I'll give some high level thoughts on how we see the situation (and more detailed thoughts in the patch rundown) - we see mages bot as creating healthy diversity for the bot lane experience overall (roughly 4:1 ratio of traditional marksmen to mages), even though for some traditional marksmen, they can be quite frustrating - it's important that players experience a mix of games at high intensity (eg. Playing adc against rengar/talon + mages bot) and also games that are more comfortable and low threat (maybe ivern jungle) as it creates the variety and flow state that keeps the game fun - too much intensity or too little intensity would make the game unfun in the long run as you'd never really feel those spikes of cortisol and triumph (which is one of the reasons assassins need to be strong for example) or be constantly stressed - marksmen are still the most popular bot carry in both pro and regular play - mages bot also need to be viable picks to allow teams to undoom themselves in champ select for an ad mid pick like zed/yone/Yasuo - that said, mages bot have pretty high winrates (often the highest), so aren't they overpowered? - The winrates don't really tell the full story, but they are definitely strong for several reasons. Mages, especially simple ones like brand, veigar or Swain for example have quite shallow mastery curves (usually only gaining 3-4% after playing ~50 games and also starting very high on game 1) in addition to not being deeply played in bot lane (ie. many mage bot players haven't progressed the mastery curve that far when you encounter them AND the mastery curve is not that steep) -> a similar effect to if you played autofilled malphite top (high skill floor) - adcs by contrast are typically harder to play but also reward that mastery depth more, meaning their winrates are relatively suppressed compared to mages bot - I'm not saying that mages at high levels of mastery/skill are weak (see them in pro play or high elo ranked), but mainly saying that winrates don't tell the full story and we see them as relatively similar in power level overall, just often more forgiving and can be more tolerant of matchup - adcs also have accelerated 3 item spikes in this season (compared to the other roles) due to bot quest, which also presents an interesting strategic balancing point (the mages a bit stronger on early item spikes and weaker on later ones) - another balancing aspect of mages bot is that they typically represent a composition tradeoff. Eg. ori + yunara/lulu bot lane and win on 2/3 items or AD mid plus ziggs+engage bot and need to end the game fast - if struggling with mages bot, champs like ezreal/sivir/zeri can be quite effective against them (dodge skills and have strong 2/3 item spikes and out scale) - anyway, a nuanced conversation that I'll dig into more in a video later Azir - players have been complaining about a bunch of bugged functionality for Azir ever since we made the changes to make on hits work on him - the team has fixed the vast majority of these bugs, eg. Things like jungle monsters not getting shuffled, pta not working, conq stacks, etc. - thanks to all your bug reports in helping track these down and keep them coming! Proto Harness - when looking at our jungle nasus nerfs, we ended up deciding that a better nerf would be to target proto harness - other users like shen jungle are also pretty strong, so we think pulling the champ nerfs and nerfing the item instead is a better direction and helps retain the power level of top nasus for example The other changes in this patch are relatively straightforward, but lmk if there's any more detail wanted and I can cover them in the rundown next week
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Palworld
Palworld@Palworld_EN·
After much thought, we have decided not to raise the price of Palworld following the 1.0 release and will keep it at $29.99. We are incredibly proud of how far Palworld has come. Thanks to the amazing support of our players, it has become a success beyond our wildest dreams. As a small way of saying thank you, we'll be keeping the price at $29.99. Thank you for your continued support.
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Compete TFT
Compete TFT@CompeteTFT·
Welcome to the Tactician's Gauntlet, a new tournament taking place July 11–12 during #TFTCrown. 🏆 Open to everyone 🎁 Earn in-game rewards 💰 $10 entry fee Register now at riot.com/TACGauntlet
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blintGG
blintGG@blintGG·
@ArcheAgeChron DEAD GAME, also what is this cam shake? you like giving ppl aids?
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blintGG
blintGG@blintGG·
@Mortdog imo you were one of if not the best game dev in human history- the best fit for tft. Thx for everything youve done!
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Mortdog
Mortdog@Mortdog·
My time at Riot and on TFT as a Game Designer has come to an end. Just under 10 years, and to be honest I thought it was going to be longer, but sometimes things change. ------------------------------------------------- I’m so grateful for what I was able to be a small part of, and able to accomplish in the last decade. It’s been a dream career, and I have got to do so much thanks to Riot. Even trying to list it all feels insane what I managed to do in this time. And the crazy 7 years on TFT where I got to design, balance, teach, lead, and more for my job, but then also build a community, stream, cast, go to events…it’s just been amazing. Ending on stuff like the Unlock system and a couple other things…I’m heading out proud. To everyone I worked with over the years, thank you for letting me be a part of everything we accomplished. I hope I managed to teach you something or bring you joy in some way. I genuinely hope our paths cross again in the future. To everyone who supported TFT or me over the years, you have no idea what it means to me. I cherish all the moments over the years, and they’ll keep me going. I am so blessed to have been a part of your lives and thank you for letting me bring some fun into your world. ----------------------------------------------------- So…what’s next for me? I’m trying to figure that out. First off, since I was on sabbatical and am terrible at relaxing/not working, I have been making my own small indie game. I’m about 2 months into development and have already had folks playtesting some early builds. I’d say the game is like 20-30% done, but my goal is to release it as a full game. It’s been fun keeping my skills sharp in a different space, and I hope to share it with you all someday. Beyond that, I’m keeping my eyes open for other opportunities. I’ve had a few conversations here and there already during my Sabbatical. It’s a brutal industry right now, so I’m taking one day at a time and figuring out what’s next for me, whether it’s working on another studio’s game or even my own thing. And I’d love to find a space to do some content creation and be able to share my knowledge of game development. But that may take some time to figure out how to do it right. -------------------------------------------------------Again, thank you for everything these last 10 years. It’s a big change and I’m nervous but hoping it all works out. Until next time, take it easy! -Mort
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