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@bogas04

cautiously pessimistic

indoor Katılım Temmuz 2009
1.4K Takip Edilen1.7K Takipçiler
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dj@bogas04·
@anujrathi I’m wondering if the detail would end up overwhelming us. Curious to see how Rockstar will handle open world fatigue nearly a decade after their last genre defining gameplay loop. Would it be too Ubisoft like? Would it be too slow like RDR2?
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dj@bogas04·
Piles of garbage that are casually burnt
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dj@bogas04·
@CPCB_OFFICIAL 12.8860967,77.5434364 Gubbalala area 560061
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dj@bogas04·
And the impact is visible even on google maps and Apple Maps
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dj@bogas04·
@tgpuraps @BBMPSWMSplComm Multiple #garbageburning incidents near Turahalli Forest area. Bringing it to your attention so that actions can be taken. Please police this area better as this is a daily occurrence.
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dj@bogas04·
I went to one of the site myself and asked the vendor to put out the fire
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dj@bogas04·
This is how it is supposed to look without smoke from garbage burning.
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dj@bogas04·
Our #ReactNative app faced a persistent 2s+ UI stutter on "Add to Cart" due to excessive re-renders, majorly due to accumulated tech debt. Check out this blog post detailing how we got around fixing it with minimal code changes (+ #reactcompiler) medium.com/engineering-ud…
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dj@bogas04·
I've never been this right before.
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Rspack
Rspack@rspack_dev·
🚀 Rspack v1.4.8 is out! We've implemented a Rust watcher to replace the original watchpack package, making HMR ~10% faster. Combined with lazy compilation for lightning-fast dev experience ⚡
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dj@bogas04·
@evanyou @devigner96 @mjackson We are one of those. Our 200+ screen react-native app that we run via react-native-web for faster dev cycles struggled with vite in cold start. Rspack performs much better both for cold and HMR.
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Evan You
Evan You@evanyou·
Btw, with Vite we've seen many cases where people run into the limitation of unbundled ESM even during development. People are building seriously large apps on the web platform. And before you complain about "bloated JavaScript" - we need to acknowledge the difference between websites and web apps. Websites should load fast and have minimal JS, but apps can have arbitrarily large scope and complexity, in many cases surpassing what the web was originally designed for. You can't just tell people building inherently complex apps to "ship less JavaScript." Tooling is what makes such apps possible.
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