enjinDEV

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enjinDEV

enjinDEV

@c4c4c4iii

Making Roblox games. Sometimes they're good. [email protected]

Katılım Aralık 2024
87 Takip Edilen8 Takipçiler
vennyyy
vennyyy@vennyyyprograms·
Ngl I have Claude burnout Does anybody know how to make it work well without needing to constantly prompt it?
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enjinDEV
enjinDEV@c4c4c4iii·
even butter decal stolen😂 are u serious
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enjinDEV
enjinDEV@c4c4c4iii·
did you really have to steal my terrible dumpling model from my game that took 20 seconds in blender to sell 🤣
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Lone Dragon Dev
Lone Dragon Dev@LoneDragonDev·
@c4c4c4iii Hey this is some AMAZING stats wow damn. 6000 playtime with 8.45% CTR and 90k Plays with only 80$. This is awesome! Which is your game?
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enjinDEV
enjinDEV@c4c4c4iii·
My experience w the new 500 highly-engaged players requirement: 4.5 day. Beta mode ON. Visits, CCU, Ads in ss. 500 HEP. I don't have a complete grasp on metrics, still new. But so far this req seems btr than the one a month ago (vague bar with no numbers) #Roblox #RobloxDev
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Tizzy
Tizzy@TizzzyRBLX·
a high PTR is the real flex
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enjinDEV
enjinDEV@c4c4c4iii·
@andourys "What's your offer?" > "5000" "USD?" > "Robux." 😊
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enjinDEV
enjinDEV@c4c4c4iii·
so how did I get players under 16 before this??? iongeddit...
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enjinDEV
enjinDEV@c4c4c4iii·
word limit and not being able to edit posts is crazy. @.@ Anyway, I also think I got lucky here since I have never hit such high CCU numbers before this - I think I just got lucky. I have beta mode on but half my players seem to be from the searchbar.
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enjinDEV
enjinDEV@c4c4c4iii·
@Crypticinvest1 it's one of the more satisfying tycoons I've played, but it got tiring fast after a rebirth - but I'm also most definitely not the target audience
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Crypticinvest
Crypticinvest@Crypticinvest1·
I don't get the appeal of this game. Just seems to be another tycoon. Can someone give me more context to why this game is popular?
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enjinDEV
enjinDEV@c4c4c4iii·
Needoh Tower's wax layer implementation is cool, but I wanted the wax the cover all sides of the squishies - and not clip (too much) into the squishy itself. Came up with this implementation: #roblox #robloxdev #squishy
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enjinDEV
enjinDEV@c4c4c4iii·
@andourys and then they waste a good amount of your time... and then offer a buyout that the game's revenue can cover in a week 😭
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andy
andy@andourys·
I genuinely think these buyout companies on this #RobloxDev platform are a huge contributor in making this platform a hellhole
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Lavada
Lavada@vex6767·
@c4c4c4iii Would you do a squishy pack for robux?
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enjinDEV
enjinDEV@c4c4c4iii·
made multi-part squishies! (unions,meshes,parts,submodels in 1) - use largest part as handle - reposition every non-handle part relative to handle's pivot, scaled proportionally - WeldConstraint - Tween Handle.Size #Roblox #RobloxDev
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enjinDEV
enjinDEV@c4c4c4iii·
@sozified Looks cool, like the FINALS sledgehammer gamemode! Good luck
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soz
soz@sozified·
Hey everyone, it's been a while! In my time off I have been working on a game, and I realized that I don't really have the funds to support it as a live service. As a result, I am looking for someone to buy it off of me. Details in comments. Gameplay below⬇️
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enjinDEV
enjinDEV@c4c4c4iii·
- cell fracture in blender - import as seperate meshparts - script pushes each piece outward from center (world-to-local space conversion makes shards always spread the right direction) - lerp back afterwards Zero runtime compute, no budget limits, simple lerp anims.
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