Cinder
46 posts


Another thought about the 72 game: most players think you should always put 72 in your most aggro lines. But I think an optimal strategy would split 72 into all the continuation lines. Calling sometimes, raising other times. Checking/betting. It's just such a heavy bluff (16 combos is a lot to carry all the way to the river) and its value is largely tied to its scarcity.
If you're representing a polarized range of 72/nuts, then your opponent should call super wide, such that you're indifferent to bluffing and giving up. But if you have other bluffs in there, they can start to fold more, which increases the EV of your 72, and presumably your entire strategy.
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@MonkMode_ I’m not sure if its a rectangle thing but it feels like if you hold direction + shield at the start it’ll just always roll. It definitely seems broken
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@Chape_ssb Canes sucks bro don't let the caneheads get you thinking otherwise LMAO
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Last night in Melee:
1. Pipsqueak won Low Tide City, beating Mekk and Axe (TX)
2. Steech ("no offense to them but idk who that is" - me, a year ago) won the SoCal Melee Arcadian, beating AJ and cliché (SoCal)
3. CPU0 won REVIVAL, beating Blues Clues and Neek (AZ)
Michael@Steech_
offense taken
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@Pipsqueak_TV @TSM_Leffen You are ok with getting reversal shined 50% of the time? Thats pretty hard to understand
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@WolfeyGlick Thats what chess, go, poker players said and then it happened
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@Fizzi36 Never undo this please..
Most people don't enjoy getting crapped on by a significantly better player (90% quit on me) and it's no fun for me either.
Hell, the longer queue might even save time because I won't have to search for a new opponent every 45 seconds.. 😂
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