Pranay Agrawal

212 posts

Pranay Agrawal

Pranay Agrawal

@codepragrr

https://t.co/JU21B13tRn

Katılım Şubat 2024
16 Takip Edilen15 Takipçiler
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Pranay Agrawal
Pranay Agrawal@codepragrr·
#100DaysOfCode My current project is to build an RL system which can play a card game called '28' at a superhuman level.
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Pranay Agrawal
Pranay Agrawal@codepragrr·
Continuously doing video editing now, will release the video sometime next week
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Pranay Agrawal
Pranay Agrawal@codepragrr·
Day 120: Forgot to update a few days earlier: Played the bot against my family and it absolutely crushed them, even with my local laptop without deploying on AWS/GCP for more CPUs. This is a sneak peek of the yt video im gonna make about my project:
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Pranay Agrawal
Pranay Agrawal@codepragrr·
Day 119: Found out about the AWS compute limits so switched to Google Cloud instead to get access to more no. of vCPUs.
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Pranay Agrawal
Pranay Agrawal@codepragrr·
Day 118: Deployed on AWS to scale the system to 500 vCPU to create an absolute monster of a model 😈.
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Pranay Agrawal
Pranay Agrawal@codepragrr·
Day 117: Fixed 2 out of the last 3 bugs related to card positioning and trick completion fading.
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Pranay Agrawal
Pranay Agrawal@codepragrr·
Day 116: Fixed the bugsrelated to card persistence and state updation. Last few will be done tomorrow.
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Pranay Agrawal
Pranay Agrawal@codepragrr·
Day 115: I'm back!! Started with the fix of the UI bugs today.
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Pranay Agrawal
Pranay Agrawal@codepragrr·
Exams starting tomorrow, will continue in first week of Feb
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Pranay Agrawal
Pranay Agrawal@codepragrr·
Day 114: The new strategy worked for the most part, will still have to iron out bugs though.
Pranay Agrawal tweet media
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Pranay Agrawal
Pranay Agrawal@codepragrr·
Day 113: New pure UI strategy failed too, trying one last time with an existing repository.
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Pranay Agrawal
Pranay Agrawal@codepragrr·
Day 112: Although UI was decent, Multiplayer interaction + lobby features failed miserably when using claude sonnet, switching to a different strategy tomorrow.
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Pranay Agrawal
Pranay Agrawal@codepragrr·
Day 111: Finally made good progress with the UI using claude 4.5 sonnet, will continue tomorrow.
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Pranay Agrawal
Pranay Agrawal@codepragrr·
Day 110(Forgot to upload yesterday): Started UI work, progress was slow. will continue tomorrow.
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Pranay Agrawal
Pranay Agrawal@codepragrr·
Day 109: Completely finished the bidding system integration, the bot works end to end now and is ready to dominate 😈. UI work starts tomorrow. Most likely done by Thursday.
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Pranay Agrawal
Pranay Agrawal@codepragrr·
Day 108: Almost finished integration of the bidding system. Will be fully integrated tomorrow, then UI work starts.
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Pranay Agrawal
Pranay Agrawal@codepragrr·
Day 107: Fixed the training stability issues and got 0.84 macro f1 score w/o hyperparameter finetuning. Also explored a rules based approach for the bidding. Will implement the bidding system for the bot tomorrow. Post that the final UI work is pending.
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Pranay Agrawal
Pranay Agrawal@codepragrr·
Day 106: Cleaned the collected data completely and started training. There were some training stability issues. I got an idea for an interesting fix by reducing the no. of output classes from 14-20 to only 14-16 because no one calls beyond 16 in a game.
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Pranay Agrawal
Pranay Agrawal@codepragrr·
Day 105: Completed the data collection, will train the model for bidding tomorrow.
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Pranay Agrawal
Pranay Agrawal@codepragrr·
Day 104: Made a website for data collection to train the bot for the bidding phase. Shared it with family. Will finish data collection tomorrow. I cant share it here for spam reasons 🥲.
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