
Rob Couture
8.7K posts

Rob Couture
@couturerob
🇻🇦Catholic ⋮ Gurdjieff ⋮ games ⋮ gardening ⋮ @PolyhedralIdiot ⋮ @SolisScriptLLC
Worcester, MA Katılım Eylül 2010
1.6K Takip Edilen1.4K Takipçiler
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God willing, my goal for the new year is to finish making #AtlanteanExodus ttrpg—at least the final ruleset—the art will take longer to commission.
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What would WotC have to do to bring me back? Honestly, I don’t think they can. And I’m not saying that to be dramatic, I’m saying it because I’ve been here since Moldvay B/X. I’ve played every edition. I know what this game felt like when it had teeth. AD&D and 3rd Edition felt like worlds you had to survive in. You weren’t special because you showed up, you were special if you managed not to die. Classes actually meant something. Races had strengths and weaknesses that mattered. The world didn’t give a damn about you and that’s exactly what made it feel real. Then it just kept drifting. 2nd got bloated and lost some bite. 4th tried to turn the whole thing into some kind of tabletop MMO and stripped out the soul in the process. And 5th… that’s where I checked out completely. Everything got flattened, sanded down, homogenized. Everyone’s a hero, nothing is that dangerous, and the edges that made the game interesting got filed off so nobody feels bad. It stopped feeling like a world and started feeling like a curated experience. And yeah, I’ll say it, the culture around the game now plays into that. There’s this constant push to make everything safe, comfortable, and inoffensive, and in doing that they sucked a lot of the danger and mystery out of the setting. I don’t sit down at a table for a padded, HR-approved fantasy experience. I want risk. I want consequences. I want the possibility that things go horribly wrong because that’s what makes the good moments actually matter. The funny part is, refusing to get on board with 5E was the best thing that ever happened to my gaming. I found Kevin Crawford’s Without Number stuff, dug into OSR, and suddenly it was like oh, this is what I’ve been missing. Systems that trust you. Worlds that don’t bend over backwards for the party. Tools instead of guardrails. You can see the DNA of old D&D in there, but it’s not afraid to actually use it. So what would WotC have to do to get me back? It’s not just fix the rules. It’s the whole philosophy. They’d have to stop sanding everything down, stop treating players like they need to be protected from the game, and actually trust tables to handle their own tone without corporate babysitting. They’d have to bring back risk, bring back consequences, and stop homogenizing everything into the same bland sludge. But more than that? They’d have to actually want people like me back. Not as a revenue stream, not as a “lapsed demographic,” but as part of the game again. And I’m not convinced they can do that, or even want to. Because right now it doesn’t feel like I walked away from D&D. It feels like D&D walked away from me.
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A shame I'll probably have to sell the house because the neighborhood is going to crap.
Lord, help me to love my neighbor, but break their party speakers!
Rob Couture@couturerob
Today, I make my final mortgage payment and am 100% debt-free. Praise God!
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I was told AI was going to improve efficiency. AI has always been just snake oil and hype and you were an idiot if you thought it would revolutionize anything beyond making people more idiotic.
unusual_whales@unusual_whales
"Massive investment in AI contributed basically zero to US economic growth last year," per Goldman Sachs
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Yeah but at least your energy bill costs more so tech retards can talk to computers.
unusual_whales@unusual_whales
"Massive investment in AI contributed basically zero to US economic growth last year," per Goldman Sachs
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it’s so funny that Stilgar is played by Big Ed Hurley
Val@VK_HM
Said this before but he has my favourite line reading in the movie
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Admit it. You can hear that ear worm of a theme.
Rob L. White (‘Cuddle’ Short Film OUT NOW!!)@therlwrites
Happy St. Patrick's Day! ☘️
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Rob Couture retweetledi
Rob Couture retweetledi

@bymarcolinomaps There also isn't a wizard or sorcerer in the party to fireball the riff-raff.
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@bymarcolinomaps 5e. The rounds themselves were quick, but there was no stopping between waves of drow.
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Yesterday, session 37 of Dungeon of the Mad Mage also took an unexpected turn—a 3-hour long battle between the PCs and dozens of drow—on foot and mounted on lizards—warriors, wizards, a priest, a yochlol (sp?), and a spider-shaped stone golem.




Rob Couture@couturerob
Session 36 of Dungeon of the Mad Mage was different—2 hours of exploration followed by a 2-hour multistage battle between the PCs, large piles of animated skeletons, a stone golem, and a unique monster with legendary abilities. Fun!
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