aboo
691 posts



Deadlock has maintained a steady player count since the release of 'Old Gods, New Blood'















FF7 Remake Director Naoki Hamaguchi says younger players are more accustomed to receiving instant feedback upon input, so it make sense that some turn-based games are incorporating more real-time action elements! "RPGs and JRPGs are increasingly brought up as legacy genres." "Games where you evaluate the situation, contemplate your moves, and build upon the decisions you make are deeply universal, closely tied to the very nature of human thought," "At the same time, it's also true that when we look at younger players, they increasingly favor more real-time experiences in games. I believe they're a generation that's naturally accustomed to receiving instant feedback upon input. "With that context in mind, it may have been inevitable for turn-based games that incorporate real-time decision-making through action elements to gain prominence. I think this reflects players' desire for both the excitement of strategy and the immediacy of response." gamesradar.com/games/jrpg/fin…





If you like Stellar Blade, you'll like my game If you like Sekiro, you'll like my game If you like Hades, you'll like my game If you like Cyberpunk, you'll like my game


Okay, fine, let's be a little more like Sweden. 🇸🇪 1/3 of high schools are privately run 🇸🇪 taxes cut three years in a row 🇸🇪 public social spending has fallen as a % of GDP 🇸🇪 debt-to-GDP is 36% 🇸🇪 inflation-adjusted household income 2x since the '90s


















