Dashken

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Dashken

Dashken

@dashken_AD

do stuff

Katılım Şubat 2026
97 Takip Edilen7 Takipçiler
Dashken
Dashken@dashken_AD·
@IronfieldsRTS The old school look fire dude Has a bit of scbw look, love it
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Ironfields
Ironfields@IronfieldsRTS·
I’m a solo dev making an RTS where you don't build a base — you take it. Capture buildings, secure your lines with towers, and push through constant enemy pressure. Inspired by games like State of War. Check out the trailer and wishlist on Steam: store.steampowered.com/app/4700280/Ir…
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Dashken
Dashken@dashken_AD·
@MindForge9 Very cool! Also came here to say it reminds me of BattleZone Great work
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MindForge
MindForge@MindForge9·
bigger truck! got some articulation on the back
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Dashken
Dashken@dashken_AD·
Added selective color adjustment hue\sat to my gsplat editor, fun stuf
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Dashken
Dashken@dashken_AD·
Recently remembered about Apple's ML Sharp paper and had an idea that it could be a sweet tool for concept art Cobbled together a quick demo, you can combine multiple ml sharp splats, edit them, load regular .ply and some dynamic sky and relighting +hue/sat edits
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Dashken
Dashken@dashken_AD·
@puck_psx Dithering visualization is so nice dude
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Dashken
Dashken@dashken_AD·
Gaussian splats are super fun
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Dashken
Dashken@dashken_AD·
@AnalogDreamDev Great work man! Developing an engine is a massive undertaking and it super cool to follow along
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Analog Dream Dev
Analog Dream Dev@AnalogDreamDev·
New dev log post for Retro Game Engine is up! I tried to highlight a lot of my recent progress to share with others. Also considering setting up a discord, so those interested in using the engine in the future can follow along. Any interest in that? Link to dev log in bio
Analog Dream Dev tweet media
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Dashken retweetledi
Indie Game Joe
Indie Game Joe@IndieGameJoe·
Shipping a debut game is a monumental achievement that most people will never understand. We’ve become so obsessed with concurrent player counts that we’ve forgotten to actually respect the work that goes into it. Making a game this polished on the first try is a massive win.
Dexerto@Dexerto

The first game made by Imagine Dragons singer Dan Reynolds' studio now has fewer than 100 players on Steam Last Flag reached a peak of just 558 Steam players the day after launch

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Dashken
Dashken@dashken_AD·
Do not build an mmo But oh man, that 3am shower thoughts
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Dashken retweetledi
Senhor Linguica Pro
Senhor Linguica Pro@SrLinguicaVIVE·
Simplesmente o dev FrankBarretta, conseguiu portar o app Lossless Scaling para celular Android! Agora temos geração de quadros para uma quantidade maior de dispositivos, no github é dito funcionar com GPUs Andreno 7xx. No video temos Genshin Impact rodando a 90fps!
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CloA
CloA@CloA_Planetaria·
キー2つだけでテキストモーションが出来るシステムを作って使ってます GlyphGlideのBlender版的なので、大量のテキストも軽くて早く作れる 3D上にあるから魚眼や平行投射もうまく映せる
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Senhor Linguica Pro
Senhor Linguica Pro@SrLinguicaVIVE·
Agora você pode criar jogos de PS1 diretamente no Unity! Uma nova ferramenta chamada PSX Splash 2.0 permite criar jogos no Unity e executá-los no hardware real do PS1.
Senhor Linguica Pro tweet media
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Dashken
Dashken@dashken_AD·
@puck_psx Hell yeah! Congrats! Definitely want to pick it up
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