Bernard Rodrigue

525 posts

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Bernard Rodrigue

Bernard Rodrigue

@decasteljau

Director, Software Development & User Experience @ Audiokinetic #Wwise #gameaudio

Montréal Katılım Haziran 2011
310 Takip Edilen669 Takipçiler
@dreamer@mastodon.world
@[email protected]@puikheid·
Hey @audiokinetic why is there still no Linux SDK for WWISE? Should I just drop support for it in my framework?
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Audiokinetic
Audiokinetic@audiokinetic·
On Thursday, we’ll be going hands-on with the #Wwise Authoring API (WAAPI) & Wwise Authoring Query Language (WAQL) improvements and new features for Wwise 2022.1. Join our livestream community for updates, link below! #GameAudio hubs.ly/Q01tPZJ50
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Bernard Rodrigue
Bernard Rodrigue@decasteljau·
WAAPI users: Book Thursday 3PM EST. I will be presenting new WAAPI features and new examples on GitHub. YouTube and Twitch.
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Andrew Costa
Andrew Costa@theandrewcosta·
I was live yesterday with @decasteljau and @DamianKastbauer where we went deep into ReaWwise. We looked at how things are implemented under the hood. We Also looked at using WAAPI inside of REAPER through LUA. If you missed it, you can watch it here: youtube.com/watch?v=fN7rB9…
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YouTube
Audiokinetic@audiokinetic

We're live in an hour, diving into #ReaWwise with #Wwise Experience Director @decasteljau and Software Developer @theandrewcosta. Join us at 3pm ET / 12pm PT on Twitch, link below! #GameAudio #GameDev #ReaperDAW hubs.ly/Q01sv_Wj0

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Audiokinetic
Audiokinetic@audiokinetic·
#Wwise 2022.1 is now live & available for you to download from the Audiokinetic Launcher! This includes integrations for #Unity3d & #UE 4.27/5.0. Learn about the new features this release brings in the blog: hubs.ly/Q01smSwk0 #GameAudio #GameDev
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Audiokinetic
Audiokinetic@audiokinetic·
We're excited to introduce ReaWwise, a new REAPER extension by Audiokinetic that streamlines the transfer of audio assets from your REAPER project into Wwise. Read about it in this week's blog, link below! #Wwise #reaperdaw #GameAudio hubs.ly/Q01m-6jN0
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The Sound Architect
The Sound Architect@SoundDesignUK·
Michael Cooper kicking off Audio Day for us with an in depth look at the Wwise Authoring API #DevelopConf
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Audiokinetic
Audiokinetic@audiokinetic·
Let's try to make something a little simpler: #Wwise is free for Indies! Check out the video linked below for a quick 3-minute overview by our Head of Licensing, @AKMikeD hubs.ly/Q017jNmr0
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Audiokinetic
Audiokinetic@audiokinetic·
Consisting of Python, command add-ons & a small helper library, Eugene's approach to working with #WAAPI helps him write new WAAPI scripts a bit faster than with vanilla waapi-client & share them with teammates. #Wwise #GameAudio hubs.ly/Q012YjSm0
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Audiokinetic
Audiokinetic@audiokinetic·
Our latest One Minute Wwise. How to write WAQL search commands! Learn it now, so you will know it when you need it. No commercials, no lengthy introductions - get "wwiser" in 1 minute. #Wwise #Audiokinetic #WAQL hubs.ly/H0KD0zb0
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