Matt Greene
1.2K posts

Matt Greene
@deis
Principle Dev Ops Architect, Google Certified Cloud Solutions Architect, Indie Game Dev
Ohio, USA Katılım Ağustos 2008
56 Takip Edilen77 Takipçiler

We have heard you. We apologize for the confusion and angst the runtime fee policy we announced on Tuesday caused. We are listening, talking to our team members, community, customers, and partners, and will be making changes to the policy. We will share an update in a couple of days. Thank you for your honest and critical feedback.
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@JayzTwoCents @Barnacules I want to see you two beautiful bastards do some coop stuff again!
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Started grinding my teeth when I read that standardjs.com suggest not using semi-colons in #javascript
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@slinganswers To many issues to list in a DM, if you really want details then my consulting fee needs to come into play.
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@Sling I want to love your TV offering, but your desktop and mobile apps are TERRIBLE. The UX is an absolute nightmare!
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Same here! such a massive discount and love from unity3d twitter.com/xiotex/status/…
Byron@xiotex
Well, that’s a nice present from @unity3d and @davidhelgason for being a user since version 1! THANK YOU!
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@chilly_durango love the level gen, any thoughts on how to implement item/monster placement generation?
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Sampling #YoutubeTV and #SlingTV lately. Clear winner is #SlingTV. Price and package way better. The mobile app not great though. UX issues!
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Matt Greene retweetledi

My #Procgen Toolkit for #Construct2 #IndieDev works just great in #construct3 as well!
Grab the CapX here: chilly-durango.itch.io/level-generato…

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@TornadoTwins Highly suggest you look into using something like #typescript if you are working with web native or Node JS
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@ConstructTeam Suddenly unable to connect to any cloud services to save/load with the current version of Construct3.
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