Dan Fabulich

9.8K posts

Dan Fabulich

Dan Fabulich

@dfabu

I work at @choiceofgames; I run the @sfbayifgroup. FAB-you-litch. He/him https://t.co/GLv9fgxDpX

San Francisco, CA Katılım Mayıs 2007
442 Takip Edilen807 Takipçiler
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Dan Fabulich
Dan Fabulich@dfabu·
The word "cool" has been cool since the 1920s, and it's still cool today. "Cool" has outlived "hip," "happening," "groovy," "fresh," "dope," "swell," "funky," "bad," "clutch," "epic," "fat," "primo," "radical," "bodacious," "wicked," "ace," "bitchin'," "smooth," and "fly."
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Dan Fabulich
Dan Fabulich@dfabu·
@getSendy I'm a Sendy customer. I've been emailing you at hello@sendy.co all week trying to notify you about a critical security issue. Are you getting my emails?
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Dan Fabulich
Dan Fabulich@dfabu·
@googledevs There are only two workshops on the schedule, both of them for AI. Are there no workshops at all for Android, Web, or Cloud?
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Google for Developers
Google for Developers@googledevs·
Big updates are coming at #GoogleIO, May 20–21. Get a first look at AI advancements, Android tools, new ways to build across web and cloud, and much more. Explore the program ✨ → goo.gle/3EHjCWY
Google for Developers tweet media
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Code_E_Pendant
Code_E_Pendant@code_e_pendant·
FWs play an IMPORTANT role. Custom elements don't solve the same issues. We still need FWs. I think FW authors see WCs as a tax cause they wanna support compiling to CEs... but I don't think WC fans care about that.
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Rich Harris
Rich Harris@Rich_Harris·
I mean sunk cost fallacy is a thing, right? We can't tear stuff out because the web is the web, but we don't have to keep doubling down on something with such deeply embedded flaws. What I'd most like to see is a bit more humility from the people pushing this stuff, and a recognition that something being a 'standard' isn't in and of itself a reason to embrace it.
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Dan Fabulich
Dan Fabulich@dfabu·
@patio11 @jasoncrawford IIRC, your AdWords spend was break even before you began running A/B experiments. The experiments turned rapidly into four figure and then five figure cash flow. This is not how it usually works. Why did that happen to you and nobody else I’ve heard of?
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Dan Fabulich
Dan Fabulich@dfabu·
@patio11 @jasoncrawford My point is: 2009 Bingo Card Creator was a vaguely similar firm. (Bingo is a game, too.) And yet somehow BCC made money on Google AdWords, enough to feed your family, unlike any indie game dev I’ve ever heard of. Why?
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Dan Fabulich
Dan Fabulich@dfabu·
@patio11 @jasoncrawford For example, I have hundreds of games for sale on the Google Play Store. You'd think I could run a Google ad targeting ppl who paid money in one of my other games, inviting them to buy my new game. But I'm always outbid by mobile casinos, who apparently don't care about targeting
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Dan Fabulich
Dan Fabulich@dfabu·
@patio11 @jasoncrawford It still baffles me that this worked for you. I've tried for years, but I've never run an ad on Google or Meta that even came close to break even. It's widely understood in the indie game industry that there's no way to make money buying ads, and that everyone who tries it fails.
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