DJ OUAF

109 posts

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DJ OUAF

DJ OUAF

@djouafax

Currently 7th Dan (七段) in IIDX (both 33 & Infinitas) - 24 springs Infinitas ID: C-5261-1534-2533

フランス Katılım Temmuz 2024
133 Takip Edilen28 Takipçiler
DJ OUAF
DJ OUAF@djouafax·
@dft_e Aren't those the cabinets they generously donated to the Chinese community?
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F@dft_e·
for oversea players it's demonstration model in 2020(canceled),NOT new 2026 jubeat cab!
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DJ OUAF retweetledi
コナミ プレミアムくじ ONLINE
✨pop'n music わちゃわちゃコレクション ミミ&ニャミ 4/6(月)10:00まで✨ 販売終了まであと3日💦 全ポッパーの心の友、ミミとニャミの素敵なアイテムが当たるくじを今すぐチェック! ▼詳細はこちら premiumkuji.konami.net/lp/wacha2mn/in… #popn #ポップン
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ꪔ̤
ꪔ̤@IIDX_CHORD·
KIWAMI-KAIDEN
ꪔ̤ tweet mediaꪔ̤ tweet media
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Aypierre
Aypierre@AypierreMc·
Vous savez, moi je ne crois pas qu'il y ait de bonne ou de mauvaise saison de QSMP. Moi, si je devais résumer ma saison 1 aujourd'hui avec vous, je dirais que c'est d'abord des rencontres. Des gens qui m'ont tendu la patte, peut-être à un moment où j'étais seul dans mon FurryClub. Et c'est assez curieux de se dire que les hasards, les invocations de Lobo Nocturno forgent une destinée... Parce que quand on a le goût de la chose, quand on a le goût de la chose bien faite, le beau fursuit, parfois on ne trouve pas le Maximus en face. Alors ça n'est pas mon cas, comme je disais là, puisque moi au contraire, j'ai pu : et je dis merci à la vie, je chante la vie, je danse en PawPatrol... je ne suis qu'amour ! 🐺🦄
QSMP Global@QSMPGlobal

🌐 WELCOME WORLD TO QSMP 2 🌐 🇪🇸 Maximus 🇲🇽 Missa Sinfonia 🇰🇷 Jungryeok (중력) 📆 March 14, 15, 16 📆

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Micka
Micka@sar38mic·
@AypierreMc Tu fais le jeu de la Jeune Garde
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Aypierre
Aypierre@AypierreMc·
Aujourd'hui je vous prouve EN LIVE que devenir millionnaire sans impôts sur le revenu, c'est possible. Pas de crypto. Pas de fraude. Juste un métier noble : agriculteur. Sunlit Valley, Minecraft. Les twittos vont pleurer. Moi je vais récolter. 🌾 #Entrepreneuriat #Mindset
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Aypierre
Aypierre@AypierreMc·
🚀 Ravi d'annoncer une évolution stratégique majeure dans l'écosystème AyCorp ! Après une période de réflexion approfondie sur mon positionnement digital, j'ai le plaisir de vous informer du recrutement d'un talent senior en Community Management. Cette acquisition de compétences s'inscrit dans ma roadmap de transformation digitale et ma volonté de renforcer ma présence omnicanale. Mission : optimiser mon content strategy, maximiser l'engagement communautaire, et délivrer une expérience utilisateur premium sur l'ensemble de mes touchpoints sociaux. Excited pour cette nouvelle phase de croissance ! 📈 #CommunityManagement #DigitalTransformation #ContentStrategy #Growth #SocialMedia #Leadership
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DJ OUAF
DJ OUAF@djouafax·
@Ticus_Internet @heybrine If the only thing you know about the story is that this guy cheat, then I think that's the least important thing of the story lol and this story was like 4/5 years ago, It's sad if people can't move on tbh.
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Ticus 🇧🇷🇫🇷Obscurité🇫🇷🇧🇷
@djouafax @heybrine saying "It's ok to cheat because there is no competition" while the man litterally cheated in competition, and used that to win very often ? Yeah, that's definitly a personal opinion that no gamer should had : cheating is never ok when it affect other people.
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Ticus 🇧🇷🇫🇷Obscurité🇫🇷🇧🇷
Burn your idols. To all my 🇧🇷 moot who like him since QSMP : Antoine Daniel is accused by various girls to be a Pedophile and a Groomer. Victims are starting to talk after years of silence. I'll always stand by the victims side.
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DJ OUAF
DJ OUAF@djouafax·
@Ticus_Internet @heybrine Pretty sure he never defend explicitly someone for grooming? About the cheater thing, I would say that it's a personal opinion and the story about it is way wayyy more complicated than that. Also aboutthe last thing, I won't say anything as I'm not enough educated about it
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Ticus 🇧🇷🇫🇷Obscurité🇫🇷🇧🇷
@djouafax @heybrine well, at least one who didn't love young kids ! (but defending his friends who did, and his friends who cheated in games makes him a non-safe person. As well as him being totally ok with far right people being on his lives)
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DJ OUAF
DJ OUAF@djouafax·
@Ticus_Internet @heybrine Never heard about any grooming stuff about aypierre (and I follow him since a long time)
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Ticus 🇧🇷🇫🇷Obscurité🇫🇷🇧🇷
@heybrine Aypierre? (defending cheaters for sure, defending accused people for sure. If I remember right he also got accused of grooming but I'm not 100% sure because it's late and so many french male streamers are unsafe I don't remember all of them)
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DJ OUAF
DJ OUAF@djouafax·
@RiotSupportFR donc là je me prend une sanction alors que mon client a affiché l'erreur "Impossible d'afficher le test d'AFK" plusieurs fois et m'a bloqué en queue sans la possibilité de pouvoir cancel ?
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DJ OUAF
DJ OUAF@djouafax·
@Sh_0wn @AypierreMc Surtout que là de ce qui a été expliqué, c'est que ça a été réalisé par quelqu'un qui n'est pas dev justement
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Lui@Sh_0wn·
@AypierreMc Hmmmm okay, intéressant alors!
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DJ OUAF
DJ OUAF@djouafax·
The new grok thing about bikini … that’s disturbing huh
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DJ OUAF
DJ OUAF@djouafax·
Happy new year. !!
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DJ OUAF
DJ OUAF@djouafax·
Merry christmas
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DJ OUAF retweetledi
Simon
Simon@Simon_Hypixel·
We are delivering on our promise and releasing Hytale into Early Access on January 13, 2026, with all the consequences that come with that decision. In just a few weeks, we merged roughly 300 branches, modernized a four-year-old code & asset base, scaled the team from 8 people to 50 core developers plus ~250 helping hands, tracked close to 1,000 bugs and fixed hundreds of them, added Mac and Linux support, and built an Exploration Mode that simply did not exist before. When we started the mission to save Hytale, we made a clear promise: Launch without any delays, at any cost. We are keeping that promise, even though it is a herculean task. In an alternate timeline, the most intelligent production decision would be to delay launch by 3-4 months, complete the obvious work in front of us, and avoid the overhead and distractions of maintaining a live product. The game would objectively be better on day one. That is not what we are doing. Moving this fast also comes with very real downsides, and you have already seen them. We make visible progress every week, sometimes so much that key community members work overtime to keep up with the news - but you have also seen us drop the ball. Some concrete examples: 1- Name reservations were intended to reward longtime fans. Still, we lacked sufficient time and information to verify the email list's integrity, and some longtime fans were missing from it. 2- The username generator produced unintended results, and our name filters failed to catch some unacceptable cases. 3- The payment system continues to report issues. 4- Communication regarding avatar customization, Steam release, modding, and pricing was insufficiently detailed, leading to misinterpretation or confusion. 5- Blog posts and technical write-ups have landed on an unpredictable schedule. 6- Game server providers, server owners, creators, and business inquiries are not receiving responses as quickly as we would like or as they deserve. This is the tradeoff we all have to accept: You can’t make an omelette without breaking a few eggs. We wish we had more time to double-check every step and spend more time on communication, but that time comes at a steep opportunity cost. Extra polishing reduces the overall impression of Hytale on January 13. Our primary focus is the game. The team is in a constant release cycle. Every week until launch is tightly scheduled, and we are doing this with a core team of around 50 people assembled in weeks, not a massive AAA organization. That means we are taking hundreds of calculated risks every day. Most pay off. A small fraction doesn’t - and when they don’t, the impact is very evident. If I could ask for one thing from the community, it’s this: Please keep reminding each other what this pace implies - especially newer players who were not around for the #SaveHytale moment and may not know what the Early Access experience is meant to be for us. Some people will not be able to get their desired username. Some will run into payment issues. Some information will arrive later than it ideally should. This is not because we don’t know better; it’s because we are choosing to keep a promise. For us, Early Access success looks like this: you start a world, and the first impression and immersion leave you thinking, “This is much better than they said.” After more time, you also start to see the rough edges - and still end your first day thinking, “This game has a lot of potential. I’ll come back and keep up with updates,” or get you inspired to get into making maps, content, mods or a minigame server. As you will be playing through the first week of Hytale, we will already follow up with the first patch. We will release updates rapidly in the first few weeks, with pre-releases available more frequently. You start on the 4-year-old archeology project, but within months, you will find yourself in a flow of rapid development, previously unthinkable. We appreciate that the community has high expectations for Hytale, but please remember that we are fulfilling a promise we made early on: to release as soon as possible. That is what the core community asked for. Our biggest fear right now is not criticism - it’s that the story of #SaveHytale gets forgotten during Early Access, and the team ends up wishing we had simply delayed those extra four months instead of keeping our word.
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DJ OUAF retweetledi
GAME PANIC BPL公式
GAME PANIC BPL公式@BPL_GAMEPANIC·
【選手意気込み動画大公開🎥】 ③⚡Team IIDX⚡ #ゲーパニWIN
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DJ OUAF
DJ OUAF@djouafax·
They released IIDX 33 on my birthday but I'm not in Japan to play it
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