GM
For most of us Moonsama Carnage in its golden era with on-chain resources was some of the most fun we've ever had in web3.
Now we're finally getting close to doing it again with Carnage 2.0 (Dremica Carnage). A governance proposal went out today.
Sorry that I'm retarded and it's taken a lot of time to build one of the sexiest games in the entire space. You will once again get another chance to dump your resources into my liquidity pools and fud me relentlessly after.
I can understand why many web3 founders quit, this shit is hard as fuck. Most of the games in the space I've witnessed have shut down before they find their recipe for success. I'm stubborn as fuck, there's a lot of community members who believe in us and I will deliver what they all crave, the REAL carnage fun all over again.
We need that toxic open world pvp back, where you can kill that annoying c*nt on telegram and take his lunch money. The thrill of hiding from ticket gangs who want to take your hard earned resources. The FOMO of not wanting to miss a single session.
For the past year or so we've been literally building a web2 game, the foundation of what we need. The underlying MMORPG game to build on top of. Yesterday we started the fun phase, shifting the focus onto the web3 experience. So today I had to snapshot our ecosystem assets and put up a governance proposal to ensure a fair start for all.
Now we're revamping everything specifically for our web3 focused Carnage game mode where all your wood you cut and sapphires you mine end up in your web3 wallet, or someone elses wallet if they kill you.
These 2 hour weekly sessions where we all come together is embedded in our ecosystems DNA, it's how everything started. Surviving the toxic pvp and escaping with your shitcoins in your wallet is an intense thrill that web2 could never deliver.
Expect chaos on Sunday 23rd November when Carnage 2.0 starts.
Me and the gang will be doing a townhall on Thursday 2pm UTC just like the good old days to share our thoughts. See you there.
The Pirate Nation Foundation is excited to introduce $PIRATE, an ERC-20 utility token enabling the growth & community empowerment of @PirateNation.
Launching on Ethereum — June 13, 2024.
🧵 covering tokenomics and other details.
We've seen thousands upon thousands of valid talk-like-a-Pirate messages sent in the first 24 hours of activating our initial wave of community partners. 🏴☠️
To participate in eligible servers, make sure you meet all 3 criteria. The server will then appear under 'Your servers'.
We're not even fully ramped yet with player counts and @ProofOfPlay's Apex chain is already 14th on @l2beat's list.
Remember that we're an L3.
We're coming for you, ApeX
Meet JOLLY ROGER: an all new type of social questing system, built for maximum Piracy and fun. 🏴☠️
Earn BOOTY Points in the Pirate Nation Discord server NOW, and soon, in partner community servers.
THERE'S NEVER BEEN A BETTER TIME TO BE A PIRATE.
Here's how it works 🧵
GM everyone
Who wants to become a Pirate?
🏴☠️🏴☠️
Tell us why you want to be a Pirate in the replies and the best tales will earn a mint code
Spin us some yarns, mateys!
GM everyone
Give us a hearty YARGH in the replies if ye wish for a Gen1 mint code
We'll give away the codes at random, just as the sea swells on a voyage 🌊🏴☠️
Soon we release ᴍɪʀʀᴏʀɪɴɢ: a paradigm shift for how games are built on the blockchain, giving gamers the best of all world's across onboarding, gameplay and trading.
The power of ᴍɪʀʀᴏʀɪɴɢ: Trade on L1 // Play on L2.
A 🧵 on this technical feat, by team @ProofOfPlay.