dudendy

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dudendy

dudendy

@dudendy

⛏️warsmith at @orden_gg

Katılım Ağustos 2016
88 Takip Edilen239 Takipçiler
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fireball
fireball@fireball_gg·
303 users played conquest via fireball -- we got tons of feedback & bug reports. as thanks, airdropping 112,900 sparks to our users (snapshot taken at 16:00 utc): → 3'000 to each faction leader → 1'500 to each warlord → 200 to each scout and faction hub member special thanks to the bug hunters: → 10'000 to @bin__laggin → 10'000 to @crawfishgumbo → 1'000 to @xiskool thanks to everyone who participated and see you in playtest 3!
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tacolauncher
tacolauncher@0xtacolauncher·
I finally got a chance to check out @fireball_gg, the complete agent for @playgigaverse that @yanik_ai, @classicj, and @dudendy have been building over the last few months and I'm very impressed by it and I want to share my honest thoughts on it: - platform and ux - 10/10. they have nailed this aspect from authentication, observability, customization, etc. extremely well done and super impressive. The website is a delight to use and nails all of the aspects that I had no intention of attempting to do for the dungeon bot that I wrote - dungeon combat - 8/10. Overall very solid but some room for improvement here which it sounds like is coming in the next few days. The mistakes I noticed should be easy to address and will bring the expected win rate up for the bot. When this happens I will likely retire my personal dungeon bot in favor of Fireball - fishing - 10/10. Slight asterisk here that I haven't tested this super in depth and so I can't speak to whether there is much room for improvement from a logic perspective but from a pure results perspective it had a 13/20 success rate today, including 3 Gigapengus - value - 10/10. It's currently free to use with a distinction between paid and free features to come later. For now it is a clear 10/10 here as you can automate the most time consuming parts of the gameplay loop (I'll be writing a separate thread soon about my perspective on what I think this means for the game and whether it's good or bad) - overall - 9.5/10. This tool is *fantastic*. Great UX, really solid gameplay logic, completely free (for now). My one gripe is around the dungeon combat logic which I understand to be addressed very soon at which point I would see no reason to rate this tool anything less than a full 10/10. If you want to get in and check it out, feel free to use my ref link: fireball.gg/join?ref=tacol… side note: I'll be updating gigaverse.live with a link to Fireball in the coming days as well
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Gigaverse
Gigaverse@playgigaverse·
it's almost time
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Gigaverse
Gigaverse@playgigaverse·
announcing the launch of the gigaverse builders hub. 🏗️ the hub starts as a directory of high quality 3rd party apps & tools. let's look at what's already been built in the gigaverse ecosystem 👇
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fireball
fireball@fireball_gg·
The Dawn of Agents Epoch is ending… and a fresh Epoch begins! Introducing: Sparks - the new way to play, battle, and compete with Fireball ✨ Let’s see how Epochs and Sparks work! 🧵
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fireball
fireball@fireball_gg·
this week’s top 3 wins on @playgigaverse using fireball:
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loaf
loaf@lordOfAFew·
Dreamers – the @playgigaverse agent is now live in the examples for @daydreamsagents! This took just 1 hour with @dudendy to make and can now fully play through a run, even continuing if you ask it to. It uses Claude, but you could use other LLMs as well. It entirely reasons about what it should do next based on the API responses. There are definitely optimizations that could improve it—but as with everything, it's all prompt engineering. Daydreams maintains the state and actions easily. github.com/daydreamsai/da…
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dudendy
dudendy@dudendy·
that's what will happen when you just ask for advice in @daydreamsagents discord😁
loaf@lordOfAFew

Dreamers – the @playgigaverse agent is now live in the examples for @daydreamsagents! This took just 1 hour with @dudendy to make and can now fully play through a run, even continuing if you ask it to. It uses Claude, but you could use other LLMs as well. It entirely reasons about what it should do next based on the API responses. There are definitely optimizations that could improve it—but as with everything, it's all prompt engineering. Daydreams maintains the state and actions easily. github.com/daydreamsai/da…

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Await
Await@Await_0x·
🕸️ Introducing Dark Shuffle A rogue-like deck-building game on #Starknet. 🃏 Draft 20 cards 🗺️ Journey through procedurally generated maps ⚔️ Face fearsome beasts Survive as long as you can - your score earns you a spot on the global leaderboard! PLAY darkshuffle.io
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Gigaverse
Gigaverse@playgigaverse·
who needs WL for our upcoming mint on @AbstractChain? ✳️
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classicj
classicj@classicjordon·
first day of being full time web3 - it's finally time to bet on myself.
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