Charli Mims

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Charli Mims

Charli Mims

@edtechGamer

I am a Digital Learning Facilitator working to be a connected learner by building a knowledge base on game-based learning and gamification with AI.

Katılım Temmuz 2025
88 Takip Edilen7 Takipçiler
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Stephanie Howell
Stephanie Howell@mrshowell24·
Looking for a fun and engaging way to get your students talking? Here's how to play: 1️⃣ Create questions for students to answer as they move around the board. 2️⃣ Roll the dice! 3️⃣ The first s to answer most of the? Before the timer runs out wins! youtube.com/watch?v=J3YbBD…
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Charli Mims
Charli Mims@edtechGamer·
An engaging way to teach research skills is with "A Google a Day" along with gamification elements. Saw this post by Dr. Caitlin Tucker from back in 2014. Unfortunately, A Google a Day no longer exists but the idea is still relevant and you could use AI to come up with the Qs!
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Minecraft Education
Minecraft Education@PlayCraftLearn·
Learn how educators like Alana Winnick, educational technology director of New York’s Pocantico Hills Central School District, engage their students with #MinecraftEdu! ⛏️ edtechmagazine.com/k12/media/vide… #ISTELive
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EdTech K–12 Magazine@EdTech_K12

Schools can use esports, like @PlayCraftLearn, to expand students’ creativity and engage all students in learning. Watch our interview to learn more about empowering students. bit.ly/3GrnLzc

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Wayground Piñata
Wayground Piñata@waygroundpinata·
repost this to become an official piñata empire ambassador thats it. thats the certification. welcome to chaos
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Ethan Mollick
Ethan Mollick@emollick·
You can just take academic papers and paste them into Gemini 2.5/ChatGPT o3/Claude 4 with the prompt "build me a game based on this paper, make it interesting and thematic but still conveying key findings" and get a tiny working educational game. (In this case, I used Gemini)
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TCEA
TCEA@TCEA·
Gamification ≠ Game-Based Learning. One adds game elements, the other is the game. If you’re blending games into your teaching, this quick breakdown is a must-read ⬇️ buff.ly/nfVQO6b via TYTO Online #gbl #teachertwitter #k12 #edutwitter
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Karl Kapp
Karl Kapp@kkapp·
Can AI play the simple game of Tic-Tac-Toe? Can it convert Tic-Tac-Toe to a learning game? Can we gamify tic-tac-toe? I explore those questions in my latest interactions with ChatGPT. youtu.be/sVFbQzX1IM0 #gamification #gbl
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#ConnectedLearning
#ConnectedLearning@TheCLAlliance·
Video games, like novels, can give meaning through its playable narratives and provide a mirror to its players, or a sliding “glass door” into other cultures. ⭐CLA Blog - A New Theory of Player Response: connectedlearning.news/cla052025 @MatthewFarber
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