genuinely, why did they even bother delaying it if the endings still look like shit? if bugs are still persistent? if the game is still half baked?
is it really that hard for them to just wait for the game to be done when that's literally what the community was asking for?
@SteelWoolStudio I cannot get past the main menu 😥 Selecting any of my previous saves or even starting a NEW save just results in an infinite loading screen :/
@fnaf_suki1983@GlamFreddyVRC Valid asf Springbonnie has crazy aura everytime it shows. The 8-bit from Fnaf 3, Fnaf 2 movie, Into the Pit and especially Fnaf 1 movie. Wish he had glowing green eyes though...
@GlamFreddyVRC I love the Toy and Withered Animatronics. Idk they both are just so cool to me!
Toys & Withereds are my favourite, which is funny, with Fnaf 2 being so low in my rankings as a movie and a game😂
But I can love tha characters?
"I can totally understand the reasons why people like/dislike both of the FNAF movies but I can't possibly understand the people who say 'Yeah the first one was good but the second one was such a step down'. How? They are so similar in quality to me I have no clue how-
@SteelWoolStudio yeah ok. this is the second time we've received a last-second delay. this is completely unacceptable, and I've lost a significant amount of trust in this company, this franchise, and this project.
Hey all! To continue our commitment to provide more communication to the community, we wanted to give an update on the Secret of the Mimic PC VR launch. Here’s the plan as of today, barring any pesky 1’s or 0’s acting up out of nowhere!
PC VR is currently planned for the middle of next week. We’re finalizing a patch for a pesky issue related to SteamVR framerate overrides, and our QA team is currently confirming the fix.
For a little inside info: whenever we have a new build to test, our internal QA team has to run a full test sweep, which takes days. We don’t just test the things that were patched, we also make sure we didn’t accidentally introduce some new wonkiness elsewhere.
For this title, testing is a little extra spicy because we functionally have two different versions of the game: Flat Mode and VR. That means QA has to test both independently.
Once PC VR launches, we’re planning to release the PlayStation VR2 patch as soon as possible so we can maintain parity between both platforms.
Thanks for the patience!