Fredrik Ehne retweetledi
Fredrik Ehne
237 posts

Fredrik Ehne retweetledi
Fredrik Ehne retweetledi

Google has solved a 20-year-old web problem..
It's called html-in-canvas, a new experimental Chrome feature that renders live HTML directly as a 3D texture.
here's what it does:
→ draws any DOM element (dashboards, forms, entire app UIs) straight into a canvas
→ full CSS still works, flexbox, grid, shadows, backdrop-filter, animations
→ text stays selectable, inputs stay typeable, screen readers still see it
→ auto syncs with your DOM on every paint
→ pipes into any WebGL shader → distort, curl, refract, warp
the wildest part:
someone already built an html-cloth plugin that turns your live UI into simulated fabric.
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Fredrik Ehne retweetledi

MCP CAN DRIVE BLENDER ALL DAY AND STILL NOT SCULPT ONE SPINE ON THIS THING
a model through MCP writes bpy, blocks out a base mesh, sets the scene, spins the camera, hits render, reads its own frame.
that whole loop got cheap. the scaffold of a creature is a conversation now.
but look at what's actually on screen.
the layered spines. the skin that folds like it has muscle under it. the asymmetry that reads as alive instead of generated.
that's sculpt work. hours in the brush, by someone who knows how a jaw should sit and where a ridge breaks.
no prompt makes organic detail feel earned. MCP gives you the blockout, the lighting, the turntable. it doesn't give you the hand that pushed every spike.
the technical middle of 3d collapsed. the sculpt, the taste, the thing that makes a monster look like it could bite, still didn't move.
explos1ve@explosss1ve
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Fredrik Ehne retweetledi

HTML isn't just markup anymore.
For AI agents, it's becoming the best visualization layer.
Made with @HyperFrames_
Shoutout to @equinusocio for the css mask inspo
🔊 Don't mute this
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Fredrik Ehne retweetledi
Fredrik Ehne retweetledi
Fredrik Ehne retweetledi
Fredrik Ehne retweetledi

Snowboarder one-shot on Kimi K3 (OpenCode, Godot). Almost no visual bugs, task cleanly implemented. Better than Sol 5.6 and Opus here. @Kimi_Moonshot
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Fredrik Ehne retweetledi

After adding meds, I now added the brain with 222 interactive parts.
All mapped to the relevant other 2,277 body parts, 8,382 conditions and 2,776 medications.
This is starting to be useful in pattern recognition that goes beyond typical isolated diagnosis.
Interesting thing was that I did not decide to add a more detailed brain, Founden AI did overnight.
Yuma@yumahey
Most people don't even understand their own body. I created this 3D model of the human body with 7500 conditions mapped. humanome.co
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Fredrik Ehne retweetledi
Fredrik Ehne retweetledi

One of my favorite workflows lately: I create my characters in Midjourney, then make them look real with GPT


Ege@egeberkina
gm gm ☕️
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Fredrik Ehne retweetledi

Kimi K3 built a fully procedural browser-based 3D exploration game using Three.js WebGPU and GPU compute.
It procedurally generated the environment,
while using a 3D asset generation tool to create the rider and horse models,
producing an expansive open world with forests,
a log-cabin village, snowy mountains, and dynamic weather. External assets used: animated cowboy and horse models and terrain data.
Kimi.ai@Kimi_Moonshot
Meet Kimi K3
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Fredrik Ehne retweetledi
Fredrik Ehne retweetledi

GOOGLE DEEPMIND JUST TURNED A RANDOM OFFICE WALKTHROUGH INTO A SEARCHABLE 4D WORLD YOU CAN QUERY IN PLAIN ENGLISH.
You feed it raw video. Nothing tagged, nothing labeled, no manual annotation.
GenCeption tears that footage apart into four layers at once: a depth map, surface normals, a camera raymap, and segmentation masks. Then it rebuilds the whole space as a 4D scene you can actually talk to.
The demo is stupid simple and that's the point. Type "I want to find a comfortable place to sit" and the sofa lights up. "I need a whiteboard." Whiteboard, found. "Is there a monitor I can use?" Highlighted. "Where's my colleague?" It grounds the person.
No bounding boxes drawn by hand. No labels typed in advance. The model figured out what a sofa IS and where it sits in 3D space, from pixels alone.
Every video you've ever recorded is now a database you can search with a sentence. Robots, AR, security, indexing. Same primitive.
The camera roll just became queryable.
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Fredrik Ehne retweetledi

China open-sourced a model that reconstructs any scene in 3D from a regular video, in real-time.
one camera. no LiDAR. 10,000+ frames without falling apart.
just walk around with your camera and watch the entire world get rebuilt in 3D at 20 fps.
→ runs at ~20 FPS on a single GPU
→ Stable over 10,000+ frames
→ Beats optimization-based methods on benchmarks
→ Works on drone footage, driving videos, indoor walkthroughs
100% open source.
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Fredrik Ehne retweetledi
Fredrik Ehne retweetledi
Fredrik Ehne retweetledi

I had Fable build another thing I always wanted, a full procedural fantasy kingdom generator with economics, trade routes, population growth, wars, lineages, and occasional dragons. First, I worked with it on a plan, then it made it.
You can play it here: annals-kingdom.netlify.app
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Fredrik Ehne retweetledi
















