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@explosiveoats

Hobbyist animator on occasion. Sort of a technical artist. The other AetherBlend dev. 日本語少しok | EN ok | DE ok Profile picture by @banefury_

Katılım Mayıs 2019
239 Takip Edilen41 Takipçiler
🧸LooLoo
🧸LooLoo@PlushyLooLoo·
Anyone who sees this, do you know how to create environments in blenders that are realistic and highly detailed? Can I bother you 24/7? Let me know, lol. I think I wanna learn.
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cain ݁ᛪ༙
cain ݁ᛪ༙@vilebloodmaiden·
is blender the standard tool for xiv animation modding… idk I see ppl mention mmd too and I am curious b4 I learn
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peachy!! (we are SO back)
peachy!! (we are SO back)@peachy_lychees·
hey animation people of ffxiv, do you guys use aethertools / mektools for rigging or do you do it all yourself?
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Mek mek the Mekanimator!
Mek mek the Mekanimator!@MekuMaki·
@ShinoMythmaker @peachy_lychees Bone orientation is only relevant when making animation mods, both can make animation mods. Just different workflows. Mekrig can't make Facial Motions because VFX Editor is sort of borked for that. C+ support with bustomize+ for mektools. Better is subjective. I still update?
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Mini Simp 🤠
Mini Simp 🤠@MiniSimpTB·
Looks like you turned on to the wrong corner there my friend...
Mini Simp 🤠 tweet media
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