FOOG🦊
372 posts

FOOG🦊
@foogFox_
🇧🇷 Brazilian pixel artist, 23y. | Discord: foog_the_fox https://t.co/rRZzypH3L0

NEW VIDEO You thought Pokopia was a chill, cozy game about decorating Pokémon houses? Well, it's Pokémon's most politically driven-game yet, about how the only way to make our way through a climate catastrophe is rejecting old values and rebuilding ourselves up. Together.




o link é perfeito o problema é a ingrata da Zelda que além de não recompensar ele de forma nenhuma (tô falando de dinheiro) ainda rouba a cada que ele lutou pra construir


Get ready for the first look at Chaos Cubed! New sulfur caves are calling… but don’t get too comfortable. Step too close and your world might start to warp. Plus, meet the sulfur cube, a mob that evolves based on what it absorbs. Wood, ice, and beyond… the possibilities are endless! #MinecraftLIVE



Nu Zelda fans really think they deserve to live

No DLSS 5 for me...I must have 'The Artists Vision' 👇



"Play 1 subestimado" Ok agora olha um console subestimado de verdade








EL MOTOR GRÁFICO DE MINECRAFT ESTÁ A PUNTO DE CAMBIAR 🚨 Mojang acaba de confirmar que dejará de usar OpenGL para usar VULKAN. Esto modernizará el renderizado, permitiendo muchas mejoras gráficas, como los VIBRANT VISUALS. 🌈 Esto traerá CONSECUENCIAS: ⚠️ GPUs viejas podrían tener problemas de compatibilidad. ⚠️ Mods que tocan el render deberán adaptarse tardando más en actualizar. Estos cambios se comenzarán a testear hacia mitad de año, con posibilidad de alternar entre OpenGL y Vulkan en Snapshots. Este será el costo por modernizar Java y traer los Vibrant Visuals.




E quando você dá play em ‘Stay With Me’ e automaticamente vira protagonista de um filme japonês dos anos 80?


Wow! I just made my first game, entirely by AI. Prompt "Make me a game, max out the boring moments and ass gameplay and also make sure to make the writing and powerups absolutely dogshit and unfun"




Our short film Dear Upstairs Neighbors is previewing at @sundancefest. 🎬 It’s a story about noisy neighbors, but behind the scenes, it’s about solving a huge challenge in generative AI: control. Developed by Pixar alumni, an Academy Award winner, researchers, and engineers, here’s how it came together. 🎨







