Fabs
101 posts

Fabs
@francium_221
Random dude, random ideas.
Costa Rica Katılım Eylül 2022
124 Takip Edilen10 Takipçiler

Sometimes it's nice to slow down and enjoy a peaceful walk through the park at night 🌙✨
#IndieGame #pixelart #GameDev
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@francium_221 No worries man, that's what community is for right? We put our stuff out there and just throw ideas at each other, keep them circulating until they do someone some good somewhere :) Best of luck!
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@witchfell Thanks for the input. I really appreciate it. Now you got me thinking haha.
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@francium_221 For additional data, the interesting things to look at are using names to hold data, like prefixing things by what they are, or post fixing effects, "TILE-homepatch-WOBBLE", and also using the custom properties fields, both on meshes and materials. All are exported!
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@witchfell I use blender for the mechs; the fact you can import the .blend file directly in #godot is great, and updates automatically. I don't use it for level design because I don't have complex geometry.
To be honest, is not an option I had considered, maybe there is a space for it.

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@francium_221 Yuuuuup, it's rabbit holes all the way down. One way to avoid some of that is to try and adapt as much existing stuff to your pipeline, anything that isn't core to what you actually care about building. e.g. I'm trying to leverage Blender for my level layout.
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@francium_221 That reminds when I was designing the skills and think about healing health over time and then jumped to work the daynight system hahaha
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All "tiles" are WIP as I am mostly just implementing the editor and the save system, to get back to art direction. #gamedev reminds of Hal trying to change a lightbulb.
youtube.com/watch?v=AbSehc…

YouTube
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@hyakushodayo so cool 😮. What happens if you attach an enemy seeking head, and maybe a rod to force a change in direction.
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@francium_221 Yeah the third lod for the trees are 2 quad in x, but for better shading and transition i'll try to convert them into octahedral impostors
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@frogmakesgames The only thing missing is the dark figure when you turn back :o
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There was a door here, it's gone now. I created these non-euclidean liminal environments to make the player a little uneasy and confused. #gamedev #indiedev #indiegame #indiegamedev
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@francium_221 Thankyou,my dms are always open and i hope you have a good day
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@francium_221 Noticed your game dev work. I’m a composer/producer—let me know if you want to collaborate.
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I am building a mech auto-battler strategy game, where you battle through a theater of operations to push back an invading force. Early stages but close to get a prototype of the game loop.
#ScreenshotSaturday

Fabs@francium_221
Work has been a killer lately, but I did manage to squeeze some time. I implemented a stylized field/grass that I actually like. Also I kept the halftone shadow. It needs tweaking but is getting there. #godot #indiedev #gamedev
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