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@graslogamer @Uldor @MaxLevelStudios Thanks for the shout out! Can't wait to see what is coming - my Guardians and Furies are itching for action! 😋
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Status Update: @Uldor & @MaxLevelStudios
There have been a number of studios winding down recently, so we wanted to give a clear update on where we stand and where we’re going.
Max Level Studios is still building.
While we didn’t move at the pace we originally planned, the past year gave us something equally valuable: clarity. We learned where scale matters, where focus matters more, and what we want to build long-term.
Uldor remains a core priority. Alongside it, we’ve intentionally shifted toward smaller-scope projects, strategic collaborations, and the productization of a set of AI tools we originally built internally for Uldor.
Tools we believe can add real value beyond our own ecosystem.
This approach enables us to ship more, learn faster, and stay adaptable without compromising our vision.
In 2026, we’ll be releasing several projects we’ve been quietly working on, and we’re excited to share each of them when the time is right.
We keep building and learning.
TLDR: We’re pivoting to mining silver! Happy New Year!
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Another two weeks, another round of progress! 💪 The team’s been deep in the trenches, pushing forward on worldbuilding, gameplay, and polish. Here’s a quick look at what’s new:
🌍 Started on new open world biomes
💥 New custom VFX for 6 abilities
🛠️ Backend work on game modes
⚔️ Continued combat testing and tweaking
🐞 Bug fixes and misc optimizations

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We’ve got some bangers lined up for Mantle Games Fest with @Mantle_Official 😏
@L3E7_Official, @MetaCeneGame, BuChibi by @playBushi, @PartyIconsOGX, @Uldor, and Spot Zero Crush by @SpotZero_Game are stepping up to the plate — join us for kickoff on April 24th 🎮
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@HyperPlayGaming @Mantle_Official @L3E7_Official @MetaCeneGame @playBushi @PartyIconsOGX @Uldor @SpotZero_Game Oh, exciting! Get that game out there! 😮😁
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Greetings, warriors of Uldor!
The battle never stops, and neither do we! It’s time for another biweekly update, bringing you the latest on our ongoing development, community events, and the road ahead. From playtests to new features and everything in between, here’s what’s been happening in the world of Uldor.
Let’s dive in:
🌍 New open world biome completed
🎨 Designed icons for abilities and classes
🖥️ HUD tweaks and fixes
🦹 New enemy abilities added
⚔️ Extensive combat testing
🌀 Improved some combat animations

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A Shield Forged for the Resolute
Steel clashes, arrows fly, and the battlefield trembles—but the steadfast endure. This shield is more than a line of defense; it is a symbol of unwavering resolve. Its darkwood frame, bound in gilded steel, stands as a testament to those who hold the line when all else falters.
Wield it to defy the storm. Raise it to turn the tide.
Are you ready to stand unyielding?

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🚀 Uldor Spaces: Web3 Gaming & Exclusive Updates! 🚀
Join us tonight for the latest in Web3 gaming and a first look at exciting new Uldor developments! ⚔️🏹
📅 Tonight
⏰ 7PM EST
🔗 Set a reminder: x.com/i/spaces/1voxw…
Uldor is leveling up—be there to experience what’s next! 🔥⚔️

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🔥 Forged for the Fearless 🔥
From the depths of the forge emerges a shield fit for the boldest warriors. A masterwork of both form and function—an unbreakable bastion adorned with a radiant sigil, its flames echoing the unyielding will of those who wield it.
⚔️ A Symbol of Strength – The intricate metalwork forms a blazing sunburst, surrounding a crystalline core that embodies power and resilience.
🛡️ Forged for Battle – Designed to turn aside blade and spell alike, this shield is the perfect companion for those who dare to stand on the frontlines.
🔥 Claim Your Legacy – Only the strongest warriors are worthy of wielding such a shield. Will you be among them?

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It’s that time again! Welcome to our Biweekly Update! Here’s everything you need to know about what’s been happening and what’s coming up. Stay tuned for exciting news, and all the latest updates!
🖥️Exciting new hire as we added a talented VFX artist to the team!
🛡️5 shield designs, headed to 3d production stage
⚔️4 new weapons completed
🧙♂️Character creator enhancements continues
🗺️New open world biome testing
🤖Finishing up new combat and AI integration

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