Paranoid Cactus

228 posts

Paranoid Cactus

Paranoid Cactus

@gamecactus

Indie game developer based in Melbourne. I draw pictures and write code and compose music and stuff.

Katılım Ağustos 2012
317 Takip Edilen2.8K Takipçiler
Paranoid Cactus
Paranoid Cactus@gamecactus·
@kadoyan I can't help you with that. But it reminded me that I made this Pico-8 version of the music from All Night Nippon.
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🐧KADOYAN
🐧KADOYAN@kadoyan·
BayFM Traffic Updates メロディの音はなんとか見つけられたけど、誰かベースとコーラスの音符の最初の1小節だけでも音をひろって教えてください…。#chiptune 八分音符にしちゃったけど、ホントは十六分音符を入れるようにしないと、あの疾走感のあるリズムパートは入らないな。
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Paranoid Cactus
Paranoid Cactus@gamecactus·
I drew some four-colour #pixelart character portraits and I have no idea why.
Paranoid Cactus tweet media
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Paranoid Cactus
Paranoid Cactus@gamecactus·
@gumnos Well, that's not supposed to happen. Should be an easy fix though, I know what's causing it.
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Tim Chase
Tim Chase@gumnos·
@gamecactus Didn't capture the location of the other one, but here's where I found the first one.
Tim Chase tweet media
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Paranoid Cactus
Paranoid Cactus@gamecactus·
@lseee_2 The art is what really attracted me to the original. Player movement was a bit plodding and the puzzles could be obtuse. Maybe because all the text in game just scrolled across the bottom of the screen and was really easy to miss. I still enjoyed it though.
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Paranoid Cactus
Paranoid Cactus@gamecactus·
Mock-up of Gods for #pico8. I toyed around with actually remaking it and managed to parse the map format but lost motivation. Figuring out the trigger/scripting logic and squeezing it all into a pico8 cart seems like too much time and effort.
Paranoid Cactus tweet media
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Paranoid Cactus
Paranoid Cactus@gamecactus·
@eobet Thanks. That'll be a huge help. My attempts at googling for info on this kept turning up a lot of old broken links.
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Paranoid Cactus
Paranoid Cactus@gamecactus·
@SocialBoothLLC Game dev is just a hobby for me at this point and I don't really have the time to be taking on additional work outside of my regular day job.
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Paranoid Cactus
Paranoid Cactus@gamecactus·
I think my #toyboxjam game is done. Just a couple more run throughs to make sure there are no egregious bugs. Sadly, I had to leave a few features on the cutting room floor due to time and tokens but it's ended being a pretty huge metroidvania-ish game anyway. #pico8
GIF
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Matt Prime
Matt Prime@TheMattPrime·
@gamecactus I am definitely taking some notes on your art style and animation- I'm in the process of developing two characters that need walk and run frames and am struggling!
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George Broussard🕹️
George Broussard🕹️@georgebsocial·
@gamecactus Cool, glad to help. Another quick fix might be a "restart checkpoint" key or kill player key? I noticed that death isn't too painful in the game.
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Paranoid Cactus
Paranoid Cactus@gamecactus·
@paloblancogames Yes, it's using the recently added extended memory space for the maps. The map data is all stored as metatile blocks so I can store several maps in a single cart.
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Palo Blanco Games
Palo Blanco Games@paloblancogames·
@gamecactus This looks so rad. I can't wait to play later. How did you make such a big map? Are you using that extra "hidden"map space that zep recently opened?
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Paranoid Cactus
Paranoid Cactus@gamecactus·
@georgebsocial Thanks George. I've just done a quick work around fix for this. Not perfect, but hopefully it'll prevent other people from getting permanently stuck for now.
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George Broussard🕹️
George Broussard🕹️@georgebsocial·
@gamecactus Fantastic little game. Neat switch puzzles. I was able to get stuck here by flipping the green switch and trying to jump up before the green platform slid back. Pushed me into the walls and I could not get out.
George Broussard🕹️ tweet media
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Paranoid Cactus
Paranoid Cactus@gamecactus·
I've just put out a small update to my Captain Neat-O game to make boss fights more reasonable and predictable. This should fix situations where it was pretty much impossible to avoid being hit. paranoidcactus.itch.io/captain-neat-o…
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Paranoid Cactus
Paranoid Cactus@gamecactus·
@FSouchu The map is stored as list of rectangles and I have some logic to how to fill them in. I haven't used any compression but it would be interesting to see how much would fit in if I did. Using this is my map editor that I made this for Pyramid of Flames.
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Toto
Toto@adesnos·
@gamecactus Sorry i thought it was a pico8 card :)
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