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It's time to bring Haptics to the web 🫨
Create custom tactile patterns with strengths + durations for your web interactions.
Make your app feel as good as it looks ✨
→ haptics.lochie.me
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@gavin_atk I love this! Reminds me of blender’s shader nodes
What if the preview shows what the filter looks like up to that point? So it includes the current node but also everything connected up to it
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@neogeomancer sometimes I can't tell if Figma's gone too far or not far enough
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@gavin_atk i need a grant to interpret the bitcoin whitepaper as a roblox obby
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if crypto is going to work, the cost of correctness needs to come down at least 1 order of magnitude.
Payom Dousti 🦥@PayomDousti
submitted audit request to a group of same tier firms for 173 loc. range was $4k - $50k with the median at $20k. 🤔
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I just refuse to believe that some industries are moving on like this and we need a 10 step tutorial to get to a hello world and we argue about runtime css and classnames
Rowan Cheung@rowancheung
3. Epic Games Introduces Unreal Engine 5.2 Epic Games unveiled its Machine Learning Deformer on Unreal Engine 5.2. The sample showcases Unreal Engine's ML technology crafting insanely high-quality, next-gen characters complete with muscle, flesh, AND cloth simulations.
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