Garrett Morlan

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Garrett Morlan

Garrett Morlan

@gtricky77

Creative Director @Bungie and PlayStation on @MarathontheGame, Destiny. Creative/Art Director, Graphic Designer and Illustrator in Seattle, Wa.

Seattle, Washington Katılım Aralık 2010
590 Takip Edilen7.8K Takipçiler
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Garrett Morlan
Garrett Morlan@gtricky77·
Being a creative director on this project and helping build the brand and key art system over the past several years has been a culmination and highlight of my career. So excited to start sharing it to the world, and we’re only just getting started!! Let’s go!!
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Trevor Basset
Trevor Basset@trevorbasset·
Logo explorations for Echoes
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Tobias Kwan
Tobias Kwan@tobieee·
Another Marathon faction agent with Nona, a quick but fun while working with Arc Creative for the in-game videos, having Sekiguchi Genetics be repped by a weaveworm matriarch just made sense!
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Tobias Kwan
Tobias Kwan@tobieee·
Some ONI concepts for Marathon, early thoughts started while working on the reveal trailer with Pinkman TV! General premise being an AI entity that was basically an embodiment of data/network visualization living in a virtual space, with a couple of throwback details
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Marathon
Marathon@MarathonTheGame·
Join the dev team for a first look at Season 2, coming June 2. Marathon’s Open Play Week is June 2 – June 9 on Steam, PlayStation 5, and Xbox Series X|S.
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Marathon
Marathon@MarathonTheGame·
Darkness descends on Tau Ceti IV. Season 2 begins June 2. Featuring a new map with Night Marsh, a new Runner shell Sentinel, the Cradle, new weapons, progression improvements, and more.
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Marathon
Marathon@MarathonTheGame·
Marathon’s game director @Ziegler_Dev reflects on the journey so far and the weird and wild path ahead. Here’s the gist of it: 🔹With the first season of Marathon we’ve created a strong core community. 🔹We're embarking on a multi-season journey built around growing from the seed of this strong community. 🔹We’re looking to solve some pain points for players: * Making the game less grindy, more rewarding * Making improvements to things like the UI/UX, matchmaking, end game meta, playing as solos/duos, etc. * Smoothing out onboarding 🔹We’re also going to build out more of the core game: * Adding new fun and mind-bending content: new and updated zones, Runner shells, new combatants, weapons, loot, and more * Building systems to make progressing more interesting 🔹We want to build more survival experiences for different moods, like if you want to full sweat or lean back and chill. * Exploring more pure PVP, PVE, and PVP-lite experiences * Continue experimenting with experimental queues to learn more around these experiences Other highlights: 🔹We're bringing back Duos for Season 2 with a rotating Duos queue. 🔹We're testing some experiments in Season 2 around PVE and PVP-Lite modes. 🔹We’re expanding the max size of your Vault and increasing faction progression rates in Season 2. 🔹We’ll talk more about Season 2 content like Night Marsh, the new Cradle progression system, and the Runner shell Sentinel, the week of May 25. If this summary has your interest piqued, read the full article here: x.com/MarathonTheGam…
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Marathon@MarathonTheGame

x.com/i/article/2054…

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Brian Austin
Brian Austin@be_austin·
My team is growing and I’m looking for a Contract Brand Manager to join us on Marathon at Bungie. This isn’t a “maintain the brand” role. You’d be helping us build and evolve it for the future of Marathon. You’ll touch a bit of everything… campaigns, trailers, seasonal beats, all the messy in-between. We’re a small team, so you have to be comfortable jumping between strategy and execution to surprise and delight our players. If that sounds like your kind of thing, would love to connect. careers.bungie.com/jobs/597880000… And if someone comes to mind, feel free to send them my way
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Matt
Matt@LamboMat·
@sonicbarber @gtricky77 Great job, folks. That’s a beautiful gatefold. I can only imagine what amazing colours/patterns you’re coming up with for the vinyl itself 😎
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Marathon
Marathon@MarathonTheGame·
Thief shells tend to be fashion-forward, and not above grandstanding. Featured creators: Aishou, 2204Design, evelynnRNNR, cvber01, Deltaroo, Clairemwc, Stacey Blep, moonveiil, SkallEdit, Chocolace, and silent_sfm.
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Marathon
Marathon@MarathonTheGame·
Thief's X-Ray Visor is showing wallpapers in a coffer one room over.
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Doober
Doober@DooberMcGoober·
Thief! 🫵
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