Hoonaya

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Hoonaya

Hoonaya

@hoonayagaming

Currently developing "Sonorous - Deep Down Below" 🕹 🎮 Info & Links: https://t.co/iSnvL45BV8 #sonorous #gamedev #indiedev #indiegamedev #madewithunity

Helsinki, Finland Katılım Mart 2020
405 Takip Edilen636 Takipçiler
Hoonaya
Hoonaya@hoonayagaming·
The world in Sonorous - Deep Down Below does not forgive hesitation. 🏹 Stand your ground. Fight to survive. Link in Bio and in the comments below! 👇 #indiegame #survivalgame #indiedev #combat
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Hoonaya
Hoonaya@hoonayagaming·
Exploration is where it begins 🧭🌊 From the surface to the depths, every dive in Sonorous - Deep Down Below pulls you further into a hostile world. Wishlist it on Steam. Link in Bio and in the comments below! 👇 #indiegame #gamedev #survivalgame #underwater
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Hoonaya
Hoonaya@hoonayagaming·
@SohomScales Trying my best :) I am running periodic playtest to get as much feedback as possible. Make sure to give it a try the next time 🙏🏻
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Hoonaya
Hoonaya@hoonayagaming·
It is #PitchYaGame time again! 🐟 This is "Sonorous - Deep Down Below,"an unforgiving underwater first-person survival game set in a dystopian world. 🧭Explore 🛠️Craft 🏹Hunt 🔨Build 💪 Survive Link in Bio and in the comments below! 👇
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Hoonaya
Hoonaya@hoonayagaming·
@FleshyVertebra The underwater is a custom volume, but the surface shader is Crest
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Hoonaya
Hoonaya@hoonayagaming·
Added a method to indicate collectables & marine life. Any input? The idea is that the pop ups vanish completely after a set time or when hunted. Is this a good approach? Thank you in advance!!🙏 Link in Bio and in the comments below! 👇 #indiedev #gamedev #indiegame #madewithunity
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Hoonaya
Hoonaya@hoonayagaming·
Build 2.2.0 uploaded for the "Sonorous" Playtest on Steam!🎮 Make sure to try it out! I need as much feedback as possible 🙏 Link in Bio and in the comments below! 👇 #indiedev #gamedev #indiegame #madewithunity
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Artem Shapiro
Artem Shapiro@MetaDumplings·
Rig test
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Artem Shapiro
Artem Shapiro@MetaDumplings·
Thank you all so much! For the kind words, reactions, reposts, and comments. I will try to review everything you have written! I just need some time 🙂 Thank you all again!
Artem Shapiro@MetaDumplings

Rig test

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Pasquale Scionti
Pasquale Scionti@scionti_design·
In engine testing third person perspective of my psychological horror game. “Whispers in the fog” Maybe I will integrate first and third perspective. This version is not using Lumen. SSR for reflections with Ambient Occlusion. Nanite and VSM. Soon new second Trailer 🤟🏻 Wishlist on Steam 👇 has over 23.5k in 4 months store.steampowered.com/app/3716910/Wh… Follow on X x.com/Whispersfog Website whispersinthefog.com @UnrealEngine @80Level @quixeltools
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