Sabitlenmiş Tweet
Takunashi 🇮🇹
1.9K posts

Takunashi 🇮🇹
@ignDuhream
Known as Ryo / GoXLR 19 | Java Developer ぼっち・ざ・ろっく! fan 🐟💙 No, the pinned post is not a picture of me
ur basement ;) Katılım Mart 2019
331 Takip Edilen57 Takipçiler

@ab_gb78225 @petaldairies skull is a bunch of bones, i’ll give you that
but kneecap????? elbow??? they’re joints
English

@petaldairies CRANIUM?
SKULL?
MANDIBLE??
KNUCKLE!?
KNEE CAP!?
ELBOW!?
English

@FuhNaff @SteelWoolStudio hey john do you think making a fnaf sotm vr vid as my first is worth it 😂
English

@SteelWoolStudio This was 100% the right move. I don’t mind waiting a little bit longer at all if that means it’ll be a smoother release. Thank you for communicating more with us 💙
English

Hey all! We promised we would be better about communication moving forward and we want to live up to that. We have decided that we are going to hold back PCVR a LITTLE bit longer. Instead of launching it and then doing a quick turnaround patch (our original plan), we are going to roll in the patch fixes and updates directly to the PCVR launch build. We are also going to incorporate fixes to some of the main issues we’re seeing in the current community playthroughs.
Our goal is to launch a higher quality PCVR edition and then patch the PSVR 2 version so there is complete parity between the two platforms. We are working hard with our porting partners at Devoted Studios with the goal of getting the PCVR launch and PSVR 2 patch ready within the next 2 weeks!
We know it's frustrating when it appears that we aren't communicating and that can come across as if we’re not paying attention. That cannot be farther from the truth. We take this community very seriously because the community is what makes everything we do worthwhile. While I wish we could always be perfect, we do always strive to do better!
English

@dawkosgames @SteelWoolStudio truly a 50/20 moment, love you dawko (mimiko)
English

@ProfessorCagan @SteelWoolStudio QA was sitting with empty hands for years and years what do you mean why’d they fire them 😭it would be like throwing money in the trash for no reason
English

@ApNate22996 @SteelWoolStudio it’s called Sony being a pos like always, it’s happened before that they plan a release date instead of the actual game company, or they js tell the dev company “release it soon or the deal is off” kinda thing
English

@SteelWoolStudio Well that’s a bit better, but still, why didn’t you just wait and released BOTH PSVR2 and PCVR? I don’t get why ya’ll favor some consoles but then ignore other platforms. It’s strange.
English

@Slinkeratoz @FNAFSOTM this is exactly what makes companies go downhill btw
English

@FNAFSOTM A delay would piss people off more at this point, rip the bandaid and release it today and fix it later
English

we highkey did marketing for #SecretOfTheMimic VR by talking about all of this, they are smart.
English

@karenmoment67 @AJ100Official @AnimeniacSimey @SteelWoolStudio no games also lock frame rate whenever the game contains a mechanic that works around that frame rate, like the SOTM power puzzles (they were frame rate based rotations)
English

@ignDuhream @AJ100Official @AnimeniacSimey @SteelWoolStudio The only titles that are locked to 60fps are games with impressive and stunning graphics such as Alan wake 2 and gta 5 on console. It is baffling why steel wool made this decision when it breaks immersion a lot and makes the game feel unstable
English

Play Five Nights at Freddy's: Secret of the Mimic in VR now available on PlayStation®VR2. More updates on VR available here: steelwoolstudios.com/sotm-vr/
English

@rawkit_ i just said quest as a way to mention standalone as a whole, apologies for the confusion
English

@ignDuhream there is no way they only decided to port the game to the quest after that trailer when they seem to have been planning on porting it to pico headsets of all things since the game's initial launch

English

@ignDuhream @Zeriq_5 No, you're right, let's celebrate another failed premiere and pretend nothing happened.
Besides my name refers to the character FREDDY FAZBEAR, not the fnaf brand as a whole
English

A actual fucking plotwist just happend Steel wool wasn't in charge of the fucking SOTM VR port facebook.com/share/v/183t1L…

English

@ShrekLepre16063 @FNAFSOTM what? this just makes no sense, there wouldn’t have been a HW2 VR version if people didn’t play it on VR 😂😂
English

it's actually quite funny that every single noteworthy fnaf youtuber had to cancel their stream because nobody owns PlayStation VR
Steel Wool Studios@SteelWoolStudio
Play Five Nights at Freddy's: Secret of the Mimic in VR now available on PlayStation®VR2. More updates on VR available here: steelwoolstudios.com/sotm-vr/
English

@FNAFSOTM i mean fair the psvr software is dogshit (console), the actual headset is damn good
English

@karenmoment67 @AJ100Official @AnimeniacSimey @SteelWoolStudio a lot of titles lock to 60 max and keep it like that forever, it was just a choice that they decided to mitigate with more options, i have a 5080 so don’t know what to say man
English

@ignDuhream @AJ100Official @AnimeniacSimey @SteelWoolStudio I have 5070 rtx and crashes in the dollie section that was not optimized at all lmao a lot of it had to do with the horrible loading of areas and even then a games mechanics should not be tied to 60fps on launch that just shows how amuter steel wool is still
English

@Zeriq_5 At this stage, I don't care, I wouldn't have played it in VR anyway
Quality control must have been done by steel wool anyway
Anyway, I'm going to sleep, wake me up when they announce a new game

English

@WolfClaw666 @Zeriq_5 every company would’ve taken SWS decision, there were no projects for them to send to the QA team, which means they would’ve sat there and done nothing while getting paid lmao
English

@Zeriq_5 then again steel wool fired their QA department so oop
English

@Charlotte_Char4 @FNaFNegativity ruin had little to no bugs hello wake up?
English

@FNaFNegativity Like it didn’t release with a shit ton of bugs, give me a break 🙄
English











