Igor Filippov

13 posts

Igor Filippov

Igor Filippov

@igorfeelippov

member of technical staff at @Moonvalley, ex. Snapchat, startups, VKontakte, JetBrains

Amsterdam Katılım Ocak 2022
81 Takip Edilen22 Takipçiler
Igor Filippov retweetledi
alex wortega
alex wortega@justALEXWORTEGA·
Tired of getting rejects and reading reviewer comments that clearly missed the point of your paper? I built an peer review skill for Claude Code that actually gives you useful feedback before you submit. 👇
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George Grigorev
George Grigorev@iamgrigorev·
We just released our first models at @poolsideai – including Laguna XS.2 (open weights) that competes with Qwen3.6-35B. I worked across pretraining — happy to answer questions! We now have great understanding of exactly all components that went into training through principled ablations, and now we're confident to scale. This year would be 🔥 for us! More coming very soon
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Luna Park
Luna Park@lunapark_agency·
If we already have AGI — why can't it solve a sudoku puzzle? According to any reasonable definition, a "reasoning" AI should be able to arrange a few numbers in a 9x9 grid without much trouble. But frontier LLMs are really bad at this. By "this" we mean Constraint Satisfaction Problems — stuff like chip design, energy grid optimization, HFT. This is because token-by-token generation tends to commit to bad choices very early on, and can't revise them later. However, there is a whole other approach — Energy-Based Models, and researchers like @YannLeCun have been pushing for it since the 1980s. Now it finally seems to be feasible, and, among other things, can give us cheap and efficient formal software verification — which is very much needed, given just how messy ALL of humanity's software turned out to be. EBMs minimize an energy function in latent space. High energy means high constraint violation (something's wrong); low — you're close to the truth. Unlike LLMs, they optimize the entire trace at once — and can refine it iteratively. This allows for much more precision with much less compute 🧵
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VEED | AI Video Creation
VEED | AI Video Creation@veedstudio·
We're hosting a 2-day GenAI hackathon in Amsterdam ⚡️ Bringing together 70 engineers, designers & founders for a two-day in-person hackathon. • Hands-on access to real GenAI & video tools • Collab with other technical builders • Demo your project on 🗓️ March 21-22, 2026 💰 €4,000 in cash prizes & product credits Hosted by VEED, @Lovable, and @Runware Comment "Hackathon" for the access in DMs.
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George Grigorev
George Grigorev@iamgrigorev·
Curious how frameworks like nanochat actually scale? New blog post: Introduction to Parallelism in PyTorch. Covers async DDP, ZeRO-1/2, FSDP, and TP – with implementations from scratch and practical advice from real runs on different hardware. Even if you are experienced, you’ll likely find something new 👇
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Zephyr
Zephyr@Zephyr_hg·
I never run out of content to post anymore. Built an automation that monitors 50+ news sources, scores articles for relevance, and writes social posts automatically. It finds trending topics in my niche before they explode everywhere else. Saves me 15-20 hours monthly and keeps me ahead of every trend. Comment "NEWS" and I'll DM it to you (must be following)
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Moonvalley
Moonvalley@moonvalley·
The first world-class clean AI video model is here. Marey by Moonvalley—built for filmmakers, trained exclusively on licensed data. Brought to you by the leading minds in AI and film. The future starts now. Join the waitlist: bit.ly/MV_waitlist
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Moritz Kremb
Moritz Kremb@moritzkremb·
Holy shit guys... I think we've created a monster. 1. screenshot anything 2. generate prompt 3. paste into bolt 4. deploy a clone comment 'waitlist' and I'll DM u
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青龍聖者
青龍聖者@bdsqlsz·
The right way to use. menyifang.github.io/projects/MIMO
AK@_akhaliq

Alibaba presents MIMO Controllable Character Video Synthesis with Spatial Decomposed Modeling Character video synthesis aims to produce realistic videos of animatable characters within lifelike scenes. As a fundamental problem in the computer vision and graphics community, 3D works typically require multi-view captures for per-case training, which severely limits their applicability of modeling arbitrary characters in a short time. Recent 2D methods break this limitation via pre-trained diffusion models, but they struggle for pose generality and scene interaction. To this end, we propose MIMO, a novel framework which can not only synthesize character videos with controllable attributes (i.e., character, motion and scene) provided by simple user inputs, but also simultaneously achieve advanced scalability to arbitrary characters, generality to novel 3D motions, and applicability to interactive real-world scenes in a unified framework. The core idea is to encode the 2D video to compact spatial codes, considering the inherent 3D nature of video occurrence. Concretely, we lift the 2D frame pixels into 3D using monocular depth estimators, and decompose the video clip to three spatial components (i.e., main human, underlying scene, and floating occlusion) in hierarchical layers based on the 3D depth. These components are further encoded to canonical identity code, structured motion code and full scene code, which are utilized as control signals of synthesis process. The design of spatial decomposed modeling enables flexible user control, complex motion expression, as well as 3D-aware synthesis for scene interactions. Experimental results demonstrate effectiveness and robustness of the proposed method.

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Igor Filippov
Igor Filippov@igorfeelippov·
I landed my first ever open-source PR right into the core of the @huggingface 🤗 @diffuserslib 🧨! I made a new Video2Video Pipeline with ControlNet support. github.com/huggingface/di… Docs: #diffusers.AnimateDiffVideoToVideoControlNetPipeline" target="_blank" rel="nofollow noopener">huggingface.co/docs/diffusers… A big shout-out to @aryanvs_ for his support and guidance.
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Igor Filippov
Igor Filippov@igorfeelippov·
@Helldiversmedia Haven't bought the latest Warbond because there's nothing new in it, playing occasionally, once in two weeks
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Madni Aghadi
Madni Aghadi@hey_madni·
2. Video translation Input video in one language, and audio in another, and it adjusts the speaker's mouth movements for the new language!
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Madni Aghadi
Madni Aghadi@hey_madni·
VLOGGER is this cool new technology that can make photos come alive. It's wild - The AI animates your face, complete with natural gestures & expressions.
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Gracia
Gracia@gracia_vr·
Introducing Gracia Open Beta! ✨ The era of photo-realistic VR begins now, and we're thrilled to invite you in! Today, we're showing you a glimpse of what's coming by enabling the community to experience their favorite Gaussian Splatting scans in a virtual reality setting!
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