Sanjayana Sanjayana
10 posts


shhh... we've got a little something Up Our Sleeve 🤫
May 7th, 5AM PST
🔗 makeship.com/products/silen…

English

@AI_EmeraldApple 我对一款肉鸽游戏采取多次削弱的办法很不理解,不应该要加强那些弱势的卡牌来达到所谓“平衡”吗,一边削弱玩家一边加强敌怪,事实就是影响了我的游戏体验😊所以我给出差评
中文

Both Slay the Spire 2 and Helldivers 2 are getting review bombed for... Balance changes that kill the fun.
Developers, for some reason, have something stuck in their mentality that all games should be balanced. No.
The primary goal for all games should be to maximize fun, and yes, highly unbalanced loadouts or combos can make things unfun, but at the same time, nerfing certain metas that people were enjoying also kills the fun.
They think that in order for games to succeed long-term everything has to be in perfect balance. But when it comes at the expense of a power fantasy in the game, with increased difficulty, the game ends up feeling more like a chore or a slog rather than "fun".
This feels even worse for games like HD2 where many of the nerfed weapons come from warbonds, which are paid battle passes. It feels like a scam, a bait and switch when a new weapon ends up getting nerfed into complete uselessness a month later because it was too overpowered. Imagine buying a sports car and the engine software update caps the top speed a month later, and you can't return it.
Or when complex combos you learned in slay the spire II get nerfed into oblivion, and the enemies are buffed to the point you have to learn a new strat that isn't as fun to play anymore. And if you find a new combo that's fun and powerful? Who's to say that won't get nerfed too?
They say that "Unbalanced games die because one thing dominates and everything else feels pointless." Yeah, that is true, but stop nerfing things that are fun. Instead, buff underused weapons and card combos. Add new content that requires different strats. or even lean into the unbalanced chaos with new, fun ways for the players to enjoy the power fantasy.

English

@MegaCrit 一款肉鸽游戏为什么要削减玩家的体验,同样的能赢的局现在就是比以前要麻烦。boss设计完全忽略卡组,遇到这样的双boss组合你玩小卡组被门逮捕,玩大卡组被实验体逮捕,对于一款单机游戏居然教玩家玩游戏顾客就是上帝你们不懂吗🤣



中文

We're back to updating the beta branch this week with v0.104.0! Highlights include:
↩️ A few card reworks
⚖️ A balance pass (ft. a Neow's Fury buff)
🎨 New card art (and Vakuu art!)
🗨️ Feedback tool UX improvement
📈 Ascension FTUE
Patch notes: store.steampowered.com/news/app/28688…

English

@pp9072704 @mengmengygmmdzz 有可能是低进阶的人,而且大家都在针对门,把数据刷上去以后然后被其他boss逮捕
中文

It's time, Slayers. StS2's first major update is here, moving all of the changes from the beta branch to the main branch, including:
🏅 Badges and Leaderboard revamp!
🔥 New Ironclad card!
🚪 Doormaker rework!
🐛 Cloud sync and crash fixes!
Update post: store.steampowered.com/news/app/28688…

English

@Zone_Act1 @UpIsNotJump 其实游戏确实挺好的,那些给差评大部分是希望游戏做得更好,这次更新的门扉确实太难打而且针对性也太强了,猎人也被大削。如果说忽略中国玩家那你这游戏等着倒闭吧
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