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@invalid_degen
XR engineer, computer scientist, digital artist & pioneer, entrepreneur








A WebGPU compute path tracer built from scratch. Study #5 xr-need.com/web-features/t… - Full KHR_materials_anisotropy, incl. per-texel anisotropyTexture (brush direction + strength maps) - Anisotropic multiple-scattering energy compensation — white-furnace validated, bit-for-bit - No denoiser, fully converged - three.js + WebGPU @threejs @thekhronosgroup @webgl_webgpu @WebGPU @80Level #pathtracing #pathtracer #ThreeJS #WebGPU #gltf #khronos #anisotropy

Grok 4.5 in Amp. It's not yet tuned and optimized, but we invite you to experiment with us. If you haven't yet installed Amp: curl -fsSL ampcode.com/install.sh | bash Then try it out: amp update amp plugins add @amp/grok-45-mode --auto-update amp --mode grok45

A WebGPU compute path tracer built from scratch. Study #5 xr-need.com/web-features/t… - Full KHR_materials_anisotropy, incl. per-texel anisotropyTexture (brush direction + strength maps) - Anisotropic multiple-scattering energy compensation — white-furnace validated, bit-for-bit - No denoiser, fully converged - three.js + WebGPU @threejs @thekhronosgroup @webgl_webgpu @WebGPU @80Level #pathtracing #pathtracer #ThreeJS #WebGPU #gltf #khronos #anisotropy



A WebGPU compute path tracer built from scratch. Study #5 xr-need.com/web-features/t… - Full KHR_materials_anisotropy, incl. per-texel anisotropyTexture (brush direction + strength maps) - Anisotropic multiple-scattering energy compensation — white-furnace validated, bit-for-bit - No denoiser, fully converged - three.js + WebGPU @threejs @thekhronosgroup @webgl_webgpu @WebGPU @80Level #pathtracing #pathtracer #ThreeJS #WebGPU #gltf #khronos #anisotropy


A WebGPU compute path tracer built from scratch. Study #5 xr-need.com/web-features/t… - Full KHR_materials_anisotropy, incl. per-texel anisotropyTexture (brush direction + strength maps) - Anisotropic multiple-scattering energy compensation — white-furnace validated, bit-for-bit - No denoiser, fully converged - three.js + WebGPU @threejs @thekhronosgroup @webgl_webgpu @WebGPU @80Level #pathtracing #pathtracer #ThreeJS #WebGPU #gltf #khronos #anisotropy


A WebGPU compute path tracer built from scratch. Study #5 xr-need.com/web-features/t… - Full KHR_materials_anisotropy, incl. per-texel anisotropyTexture (brush direction + strength maps) - Anisotropic multiple-scattering energy compensation — white-furnace validated, bit-for-bit - No denoiser, fully converged - three.js + WebGPU @threejs @thekhronosgroup @webgl_webgpu @WebGPU @80Level #pathtracing #pathtracer #ThreeJS #WebGPU #gltf #khronos #anisotropy






