ChrisX

214 posts

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ChrisX

ChrisX

@itschrisfromx

Indie hacker. UI Design & Dev since 2010. 📰 https://t.co/CkTSMOEjtl - AI news 🏁 https://t.co/5s20ilelRE - Product roadmaps

Katılım Şubat 2026
129 Takip Edilen35 Takipçiler
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ChrisX
ChrisX@itschrisfromx·
Hey builders! So excited to show you my 2nd product launch 🚀. indieroadmaps.com What is it? A public roadmap platform for indie makers. Who's it for? Solo founders and small teams building in public. What problem does it solve? Not knowing what to build next. Building features nobody ends up using. What do you get? ✅ A public roadmap page you can share anywhere. A public builder profile. ✅ Track the features you're planning and working on. ✅ Votes from real people on what to build next. ✅ A permanent public presence that keeps your product visible between launches. ✅ A place where you can share your build story. Go check it out, would absolutely appreciate your feedback! 🙏 #buildinpublic
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ChrisX
ChrisX@itschrisfromx·
@dramaricic Created a Product distribution blueprint of my own, I’m sticking to that and see what technique converts better.
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Dragan Maricic
Dragan Maricic@dramaricic·
Your product might be good. But if nobody sees it, it doesn’t matter. How are you getting users?
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ChrisX
ChrisX@itschrisfromx·
@T_Zahil That's cause most think Ship fast = Make money fast. They think they're the next Marc 😂. That's why they abandon their 3 weeks old product and ship something different.
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Thomas Sanlis 🥐
Thomas Sanlis 🥐@T_Zahil·
Unpopular opinion: ship fast doesn’t work anymore Building a lot of products you give up on after a few weeks is not a good idea Every product you abandon, you’re loosing trust of your customers. I personally wont buy your products if you keep building new ones all the time
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ChrisX
ChrisX@itschrisfromx·
@rezoundous Was browsing your website and all of a sudden the theme changed to dark...
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Tyler
Tyler@rezoundous·
Welcoming the latest product joining endors.me! VoiceFleet - VoiceFleet is an AI voice receptionist starting at €99/mo with a 30-day free trial. Answers calls 24/7, books appointments. Users can endorse VoiceFleet here endors.me/product/voicef…
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Ugo
Ugo@ugo_builds·
@itschrisfromx @instantgradient I know for a fact people pay for assets and tools that simplify design work yes It's a matter of positioning and problem-solving
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Ugo
Ugo@ugo_builds·
Spent the day reworking @instantgradient for the 5th time This time is the right one I hope 👀
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ChrisX
ChrisX@itschrisfromx·
📢 Let me introduce Build Stories — real, intimate build reports told by indie makers. Get to know how a product took shape, what difficulties came up along the way, and how it's making money. Each story is linked to its own product roadmap on indieroadmaps.com First story is live: indieroadmaps.com/stories/how-i-… #buildinpublic
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ChrisX
ChrisX@itschrisfromx·
@_lhermann Looking to connect with: - indie hackers - devs - designers - clowns - desperate ppl - noobs Drop your nobody-clicks-on-project below and help me farm this engagement to the MAX!
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Lukas Hermann
Lukas Hermann@_lhermann·
Tell me, how did Twitter turn from a great place to find a community to an absolute cesspool of brain dead engagement bait? It’s not that I don’t know, I just need to hear someone say it.
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ChrisX
ChrisX@itschrisfromx·
@rezoundous It depends.. is nobody using it after 1-2 weeks of after one year? The timeframe dictates your next move IMO
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Tyler
Tyler@rezoundous·
Nothing humbles you like launching something nobody uses.
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ChrisX
ChrisX@itschrisfromx·
LOL, i just had a session of endlessly searching for a cool domain name just minutes ago! Got lucky and found one suitable for what I wanna build next. .com still wins on trust and click-through rate. But I've seen .io, .co and .app rank just fine... Google doesn't care about the extension, users still have a slight bias toward .com though.
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Soraia
Soraia@SoraiaDev·
trying to buy a domain for my new tool and everything is taken 😭 serious question though, does the domain extension actually impact anything?
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ChrisX
ChrisX@itschrisfromx·
@VivienMahe Every indie maker's real education starts at the first failed launch, not the first line of code. No course, no tutorial, no playbook replaces the lessons you get from shipping something nobody uses 😅
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Vivien Mahé
Vivien Mahé@VivienMahe·
No one's gonna hand you the secret sauce for shipping your product. You just gotta start building and figure it out as you go 🤷‍♂️ Every indie maker I know learned by messing up a bunch and sticking around till stuff finally made sense.
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ChrisX
ChrisX@itschrisfromx·
@T_Zahil How are ppl trying to game the system?
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Thomas Sanlis 🥐
Thomas Sanlis 🥐@T_Zahil·
Please, don't try to cheat on Uneed 🤦🏻 Trust me, I can see it, and it won't do any good. I'll waste a lot of time gathering evidence, you'll receive an email "You've been banned", and your product will be removed.
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ChrisX
ChrisX@itschrisfromx·
@tibo_maker Cool project! Just curious how did you centralize all this data?
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blue
blue@bluewmist·
People who exercise even when they don't feel like it, what's your trick?
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ChrisX
ChrisX@itschrisfromx·
@AlxTurovski I think common sense plays a big role here: Results? Yes. Shows you actually tried something. Strategies? Best to keep them for yourself :)
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Alex Turovski
Alex Turovski@AlxTurovski·
@itschrisfromx That's true, yes. But BiP is more than sharing ideas. It's sharing results, strategies, approaches, etc.
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ChrisX
ChrisX@itschrisfromx·
Damn, thats a hard pill to swallow. Great article, thanks for sharing. Im kinda new here, in the X indie hacking community, but I already noticed something among its members: 1. Yes, thats true that most indies build for other indies, I noticed that a lot. Hell, I’m also guilty of that lol. 2. Few ppl actually build in public, posting product updates and stuff like that. 3. Of those even fewer make money from their products. 4. The most majority are either: - new to the whole startup/saas space and think it’s cool to be an indie hacker but have no idea how to design a product or conduct proper market distribution - pretenting to ‘build in public’ while their main purpose is to create a big X audience in order to later sell them books or courses on how to ‘grow on X’ or ‘build a startup’
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ChrisX retweetledi
ChrisX
ChrisX@itschrisfromx·
Building is fun, shipping is exciting. But marketing your product is hard and not that fun — yet it's the most important thing you can do for your new shiny product. So I built myself a Product Distribution Blueprint that maps out (almost) every single free marketing channel available to indie hackers. 80+ actions across 8 categories: 🔷 Communities & forums 🔷 Social media plays 🔷 Content & SEO 🔷 Cold outreach 🔷 Directories & listings 🔷 Newsletter drops 🔷 Collabs & cross-promos 🔷 Product-led growth tricks So starting today, I'm committing to at least one distribution action per day. No excuses. Small consistent actions > one big launch push. Let's see where this goes. 🚀 #buildinpublic
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ChrisX retweetledi
ChrisX
ChrisX@itschrisfromx·
Just shipped onboarding flow for AIApplePie 🚀 Turns out people were landing on the site and missing the whole point — you can vote Exciting or Concerning on every AI story. Built a quick guided tour so new visitors actually discover the feature. Check it out if you haven't already → aiapplepie.com
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ChrisX retweetledi
ChrisX
ChrisX@itschrisfromx·
Let's talk User Personas. Before writing a single line of code, do this: Define who you're building for. Not in a vague "anyone who needs productivity tools" way. I mean a real, specific person — with real goals, real frustrations, and a real reason to care about what you're making. This is called an audience persona. And most indie makers skip it entirely. Big mistake. When you know exactly who you're building for, every decision gets easier. Features, copy, pricing, marketing — all of it clicks into place when you have a real person in mind instead of a demographic. Here's what a proper persona includes: Who they are — age, role, context. Not demographics for the sake of it, but enough to picture a real human. What they want — their actual goals, not the feature they're asking for. The feature is the solution. You need to understand the problem underneath it. What frustrates them — this is where the gold is. Frustrations are unmet needs. Unmet needs are product opportunities. Where they hang out — because if you don't know where your user lives online, you have no distribution strategy. What they'd say — one honest quote that captures their mindset. If you can't write this, you don't know your user yet. I did this for my latest product, IndieRoadmaps.com. Meet Alex. He's a solo founder, indie hacker, or small team lead. He builds fast, ships often, and is constantly battling the same fear: am I building the right thing? He doesn't need more tools. He needs validation. Community. A way to share what's coming and know people actually care. That's exactly what IndieRoadmaps is for. Know your user before you build for them. The clearer your user, the faster you ship the right thing. #BuildInPublic #UXDesign
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