
The pattern described by former Apple designers was: show rough work, get feedback fast, improve it, show it again, and repeat. They compared it to an SNL-style cycle: early ideas, midweek critique, late-week rehearsal, then executive review.
Johnnie Manzari
234 posts


The pattern described by former Apple designers was: show rough work, get feedback fast, improve it, show it again, and repeat. They compared it to an SNL-style cycle: early ideas, midweek critique, late-week rehearsal, then executive review.

Using Claude Code has a weird side effect: You don't just get more productive, you actually want to work more. There's something addictive about watching a product being born in real time in front of your eyes. "One last feature" after "one last feature" and it's already past 3am.








Design used to have a ton of variation until the iPhone came out, says Figma CEO @zoink. After that, Skeuomorphism and Swiss minimalism became the standard everyone copied. Dylan says that now, AI is causing the pendulum to swing back: "We can go into such interesting places, and try so many interesting patterns in the UX side, too. It's not just UI and the visuals. It's also the structure, the IA, the way that people navigate through these things. And I think there's innovation that's going to be flourishing on all of it." "People are going to try things we haven't seen in a while, and things people haven't seen, ever. Because that's what it's going to take to stand out now."








An Apple designer shared how Apple design studio actually looks in real life vs in marketing



the thing about still using Figma is that there’s no AI model or tool which has beaten me at user interface design, yet unlike code where i’ve ceded writing new code to coding agents

A few months ago I moved to doing my design work directly in Xcode using Cursor. This isn’t “vibe coding”, it’s the same pixel level precision and control that you would get with a drawing tool like Figma/Sketch/Photoshop. The speed gains are incredible, it will handle the grunt work of making content for you (photo grids, profile images), it helps you get over the blank page problem… it’s a new world.


After many years of development, I’m excited to share the interior of the first electric Ferrari designed by LoveFrom. Tactile controls and digital interactions blend into one cohesive interface, shaped through deep collaboration across engineering, interaction, graphics, typography, sound, and industrial design. So incredibly proud of the thoughtfulness and care the team brought to every detail. ferrari.com/en-US/auto/fer…

