
@topazlabs Starlight. Looks really cool, I would love to try it on my 3D rendered animations!
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Jonny Edis
35 posts

@jonnyedis
3D Artist, Blender, Architectural Visualization









kind of getting the lens flare to work in cycles. turns out you will need an image sensor instead of an "ideal pinhole camera" to simulate a camera, I am not 100% sure about the result, but even if I did it right, it still takes a long time to render. #b3d #cycles

Realistic camera lens aberration simulated with Blender 4.2 ray portal node. #b3d #procedural
















