Just For Fun | Blade of Wiz

112 posts

Just For Fun | Blade of Wiz banner
Just For Fun | Blade of Wiz

Just For Fun | Blade of Wiz

@justff777

Building #BladeOfWiz | 2.5D action roguelite with a knight & her magic cat

Katılım Şubat 2025
15 Takip Edilen19 Takipçiler
Just For Fun | Blade of Wiz
@sp3shoot timed button presses mixed with card choices sounds like it hits that sweet spot where you cant just autopilot through runs. the mini-games are a nice touch too — keeps each encounter from blending together
English
0
0
1
8
Just For Fun | Blade of Wiz
love how the roguelite community keeps mashing up the weirdest genres. billiards roguelite, hotel management roguelite, mining defense... nobody's playing it safe and honestly that rules what's the wildest combo you've seen lately? #bladeofwiz #indiedev
English
0
0
0
15
Just For Fun | Blade of Wiz
@BananaTigerStd mining then immediately having to defend what you just dug up sounds stressful in the best way lol. the transition between chill and chaos is what makes these games addicting
English
0
0
0
37
Just For Fun | Blade of Wiz
@GardenSouls01 the animation on that dash is so clean. love how the hit connects right at the end of the movement — that kind of timing makes combat feel way more intentional
English
0
0
1
12
Just For Fun | Blade of Wiz
@hua__bai oh nice, the shield-placement synergy for the sword is clever. positional buffs on a 3x3 grid could create some really satisfying puzzle moments mid-combat
English
0
0
1
7
Just For Fun | Blade of Wiz
@ExplodingSoes 4 days out, that's gotta be nerve-wracking and exciting at the same time. the die-wake-repeat loop sounds like it could create some really interesting narrative tension. good luck with launch!
English
0
0
0
12
Just For Fun | Blade of Wiz
@Nightware_Games TD roguelite on Godot, nice. wishlisted! how are you handling the balance between tower placement strategy and roguelite randomness? thats always the tricky part
English
1
0
1
18
Just For Fun | Blade of Wiz
@CharleMarx oh nice, will check it out when i get a chance! resource management in 4x is always the hardest part to balance — too generous and theres no tension, too stingy and it feels like a spreadsheet. curious to see how the slot mechanic handles that
English
0
0
1
24
Just For Fun | Blade of Wiz
@ZodiacGameLab billiards + chaos + roguelite?? that's a combo i've never seen before. the pre-launch insomnia is real, we've all been there. good luck tomorrow!!
English
1
0
1
13
Just For Fun | Blade of Wiz
@FavenGames roguelite tower defense with risk cards is such a good concept — trading safety for power is exactly the kind of decision that makes runs feel unique. wishlisted
English
1
0
2
23
Just For Fun | Blade of Wiz
@paper_rogue lmao the pre-nerf version lives rent free in your debug builds forever. 'remember when this goblin had a 3-hit combo that stunlocked the player?' good times
English
0
0
0
6
Just For Fun | Blade of Wiz
@DigitalSagas launching tomorrow, exciting!! three modes is a nice touch for a survivor-like — keeps runs from feeling repetitive. wishlisted, good luck with launch day
English
0
0
0
10
Just For Fun | Blade of Wiz
@GarnetKane99 lol the accidental self-destruction moments are always the best stories though. 'I didn't mean to blow up my own chokepoint but here we are'
English
0
0
1
27
Just For Fun | Blade of Wiz
@vanguardcodee haha yes bigger weapon = bigger chaos is always the right design philosophy. love that the voxel destruction scales with it too, makes every hit feel earned
English
0
0
0
10
vanguard
vanguard@vanguardcodee·
@justff777 Yes, of course! The bigger and more destructive the weapon, the greater the voxel thrust will be, and the more destruction! XD
English
1
0
0
24