
Karmacode
208 posts

Karmacode
@karmacode_dev
FAB: https://t.co/ok6sWg8s7E STEAM: https://t.co/hkLPhlS9My


Vai tomar no cu Ubisoft, fui chupado pra de baixo do navio


Using datamoshing to make the hardest "you died" screen possible

‘This should not be possible:’ Indie developer implores Steam to revisit refund policy as his game keeps getting returned by people who beat it under two hours destructoid.com/steam-refund-a…



I just released a new asset for UE5 to Fab, a massive library of post process effects. Among my favorite effects is this painterly ghibli effect. Transforming low poly models into something that looks hand painted is a lot of fun, and it uses edge detection to mask a lot of the artifacting that could occur which makes it look pretty solid in motion. #ue5 #unrealengine #gamedev


8 years later, let's all admit Red Dead Redemption 2 is a terrible game polygon.com/red-dead-redem…






I'm making a game about a penguin climbing a mountain.






















