VR CAVIAR

98 posts

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VR CAVIAR

VR CAVIAR

@kevYPR

VR content creator on TikTok https://t.co/z0kK0eSKZj

Katılım Şubat 2013
152 Takip Edilen42 Takipçiler
VR CAVIAR retweetledi
Ancient Dungeon VR
Ancient Dungeon VR@Ancient_Dungeon·
Both the Flail Class Update and Arena Update are coming to PSVR next week! With reworks, quests, augments, new game mode, the FLAIL weapon combo, homebase improvements and more coming soon! What are you excited for the most?
Ancient Dungeon VR tweet mediaAncient Dungeon VR tweet media
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VR CAVIAR
VR CAVIAR@kevYPR·
@acesofthunder Hey guys keep up the good work! Any PS5 pro patch on the way ? Plus an arcade mode would be great to consider on order to bring more players in the game
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Aces of Thunder
Aces of Thunder@acesofthunder·
Thank you for your interest in Aces of Thunder! We’re keeping an eye on comments on social media, discussion threads, and Steam reviews — please keep posting them! Here, we’ll answer the most common questions we’ve seen. acesofthunder.net/news/23
Aces of Thunder tweet media
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Castello Inc
Castello Inc@Castello_Inc·
Hi everyone, This is a very important moment for our small company. Our second game, Of Lies and Rain, is now out of early access and ready for the public. PSVR2: store.playstation.com/product/UP8666… Meta meta.com/experiences/of… Steam: store.steampowered.com/app/3141330/Of… A Little Backstory: Castello Inc was founded in March 2021. None of us came from the video game industry. I was creating 3D renderings for advertising and architecture, our coder worked at an industrial refrigeration company while programming PLCs, our sound designer was part of a folk band, and our 3D modeler and narrative designer were both employed in a warehouse. Given this background, you can understand why we struggled to find a publisher or investor who believed in our team when we pitched ou second game "Of Lies and Rain". We were told things like: "Too big for your studio, try something smaller" "It ticks all our risk categories" "You need more people and a huge budget" "You don’t have any experience in story-driven games" and "You’ll need to hire someone to write the story" Two and a half years later, here we are. Of Lies and Rain is a reality. It came at a cost though... We’ve been working without compensation for the past two years. For the game to be successful, it needs to cover our two years of development costs and generate enough revenue to give us time to create another game, a very difficult task. If it doesn't the company will not survive. During the entire early access period, the game sold just over 3,000 copies, not nearly enough to cover even a few months of development. The publishers and investors might have been right after all. But none of that matters now. During the brief seven week early access period, we rolled out one update per week. We addressed every major issue with the game, fixed bugs, and added features requested by our community of players. Of Lies and Rain is now in great shape, still at a 90% positive score on Steam and a 4.5 rating on Meta, with the PSVR2 version out now. Being game developers for the past five years has been the time of our lives. We’re five friends working together every day on something we love, and it’s been incredible. We’re proud of the game we’ve created against all odds, we couldn’t have made a better game than this. If this journey ends here, these memories will stay with us forever and will be amazing to remember "that time when we made games" as we grow older. We want to thank everyone who helped us during development: our playtesters who spent countless hours testing the game, the content creators who helped spread the word, and everyone who purchased the early access version. Truly, thank you to everyone who played our game! Of Lies and Rain is out now. We hope you enjoy playing it as much as we loved making it! Best, Castello Inc Team
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HITMAN
HITMAN@Hitman·
VR update is coming soon. Stay tuned for more information, Agents. #HITMAN #Agent47
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DEFICIT Games
DEFICIT Games@DEFICIT_Games·
Due to the current friendly discussion and the loving support of #PSVR2 players... Here is a screenshot from the #vr game we are currently working on. Unfortunately, we cannot provide any more context atm.
DEFICIT Games tweet media
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VRIDER SBK
VRIDER SBK@VRidergame·
VRider SBK releases on #PSVR2 and #SteamVR on June 27th! 🏍️ Just one more week of wait. But something tells us it will fly by as fast as your bike speeding through tracks in a few days! #Indiedev #VRGaming
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VR CAVIAR
VR CAVIAR@kevYPR·
@ArkenAgeVR Wonderful ! Where can i request for a review key ? Sent an email a few days ago at the email contact and can't send any DM here
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Arken Age
Arken Age@ArkenAgeVR·
1 month to go! 🚀 Arken Age is approved by Sony and ready on Steam for launch! (Review keys are going out this week) #ArkenAge #VR #SteamVR #PSVR2
Arken Age tweet media
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VR CAVIAR
VR CAVIAR@kevYPR·
@psytecgames Hi team ! Very excited for this one ! Where can i request for a review key ? @vrcaviar" target="_blank" rel="nofollow noopener">tiktok.com/@vrcaviar
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Psytec Games | Titan Isles 24th Feb PSVR2
Just one week until Windlands 2 swings onto PlayStation VR2 with a bevy of upgrades! 💨 90hz Native Refresh Rate 🎮 Adaptive Triggers 🥽 Headset Haptics 🤼 Cross-Play Support 🎉 Free Upgrade for PSVR Version Owners 🗓 Launching July 25
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VR CAVIAR
VR CAVIAR@kevYPR·
@TeamAsobi Bad move ! Explain us why it's not a hybrid psvr2 playable title ? DID YOU GUYS LOST YOUR VR SKILLS ON THE ROAD ?
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Flat2VR Modding
Flat2VR Modding@Flat2VR·
PSVR2 owners, what PCVR or Quest games do you most want to see a PSVR2 port for?
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VR CAVIAR
VR CAVIAR@kevYPR·
@PerpGames Absolutely not . Do the opposite Most of the games created by the ground for the VR would just be zero or boring flat. I can cite examples such as red matter 2, legendary tales or astro bot, vertigo 2 and more Gameplay/design of these games would be poorly transcribed into flat.
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Perp Games - Agefield High: Rock The School 🔜
Question time! As #VR grows, more flatscreen gamers will take the plunge into virtual worlds. The question is, would making some current VR titles playable in flatscreen like 'The Foglands' entice players to try VR sooner? Or would it give them a reason to avoid it all together?
Perp Games - Agefield High: Rock The School 🔜 tweet media
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Zombie Army
Zombie Army@zombiearmy·
Deadhunters Beware! ⚠️ Zombie Army VR's NEW blood-curdling Story Trailer features a familiar face and something sinister that lurks amongst the ranks of the undead... Wishlist Now 👉 reb.to/ZAVRStory
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VR CAVIAR
VR CAVIAR@kevYPR·
@PS4VRNews So prioritize TPS instant of FPS. Make it simple for very first projects and then add more features like motion gaming in the future
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VR CAVIAR
VR CAVIAR@kevYPR·
@PS4VRNews 1/2. The only valid and very simple answer is: Any game with a strong conversion potential Flat players in VR Players playable in 360 seated with dualsense without necessarily adding motion gaming. preferably a recent game to increase the interest of a VR version.
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PlayStation VR News
PlayStation VR News@PS4VRNews·
Flat2VR Studios have confirmed they are working with developers to create official PlayStation VR2 versions of selected PS5 games. What would be your dream PS5 game to get the VR treatment?
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VR CAVIAR
VR CAVIAR@kevYPR·
@PS4VRNews 2/2 Goal: Increase the virtual reality scope by selling tones of psvr2. To be clear: Doing Sony's job
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