Koura 💻

2.3K posts

Koura 💻

Koura 💻

@kouradev

⚛️ React Native Developer at _VOIS My dev channel: https://t.co/ztVrznL1bD ex- @builderAI Mentor at @Almdrasaltd

In 6'October, from Mansoura Katılım Aralık 2022
2.9K Takip Edilen378 Takipçiler
Koura 💻 retweetledi
Rohit Ghumare
Rohit Ghumare@ghumare64·
Everything, Claude Code, and Superpowers are the plugins that wasted my tokens. github.com/rohitg00/pro-w… is the only plugin I will use from now on.
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Matt Mireles
Matt Mireles@mattmireles·
Introducing... Gemma 4 Multimodal Fine-Tuner for  Apple Silicon - LoRA fine-tunning toolkit for Gemma LLM - runs locally on macOS via PyTorch and Metal - streams data from Google Cloud to your machine - fine-tune on audio, image and text - easy-to-use CLI wizard If you want to fine-tune the new Gemma 4 on text, images, or audio without renting an H100 or copying a terabyte of data to your laptop, this is the only toolkit that does it all on Apple Silicon.
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Jay Meistrich
Jay Meistrich@jmeistrich·
I just released Legend List 3.0.0-beta.44 with a totally rewritten initial scroll, which is more accurate and mounts much faster. If you've ever had initial scroll issues on either react or react native, please try it and let me know if there are still any issues 🙏
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Daehyeon 대현
Daehyeon 대현@DaehyeonMun·
This is my React Native @expo app portfolio There were many challenges here: - Building Character System - Handling complex gestures - Optimize app performance - Improving user experience with beautiful animations I love craftsmanship. Something even better is coming this year 🔥
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Szymon Chmal
Szymon Chmal@ChmalSzymon·
Voltra is getting support for rich notifications on Android, along with over-the-air updates - just like on iOS today 🤖
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Bart Widlarz
Bart Widlarz@BWidlarz·
Shipping update on our custom player with chapters markers for react-native-video v7 🚀 SwiftUI, fullscreen + volume already in, subtitles coming this week – built exactly for course / lessons apps.
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define
define@define_app·
Keep things intuitive: Peekaboo sidebar, inspired by Arc browser When the sidebar is hidden, move your cursor within 40px of the left edge. The sidebar peeks in. Move away, it disappears. This is using a `mousemove` listener tracking `mouseX`.
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Rachel How
Rachel How@rachelhxw·
need more apps like this 🛫 esp the window seat view omg
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Jacek
Jacek@jpudysz·
Introducing Uniwind Pro 1.0.0 🎉 18 pre-releases. Months of real-world testing across dozens of teams. Today it's official. The fastest Tailwind CSS for React Native is now stable, powered by a native C++ engine with zero re-renders, ShadowTree updates, and native theme transitions. reactnativecrossroads.com/posts/uniwind-…
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Petunia Byte
Petunia Byte@PetuniaByte·
the 'user error' narrative is such a convenient shield for the devs. if someone has to audit 900+ sessions just to figure out why they're burning tokens, that's not a user problem, it's a UX failure. efficiency shouldn't be a puzzle the user has to solve just to avoid going broke
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Om Patel
Om Patel@om_patel5·
THIS GUY AUDITED 926 CLAUDE CODE SESSIONS AND FOUND MOST OF THE TOKEN WASTE WAS ON HIS SIDE everyone is blaming anthropic for the limits, so he decided to actually look at the data 858 sessions, 18,903 turns, and $1,619 estimated spend across 33 days here's what he found: 1\ one default setting was burning 14,000 tokens per turn Claude Code loads the full JSON schema for every tool into context at session start. whether you use them or not. 20,000 tokens of tool definitions sitting there on every single turn. the fix: one line in your settings.json "ENABLE_TOOL_SEARCH": "true" context dropped from 45K to 20K instantly. across 858 sessions that one setting was wasting an estimated 264 million tokens 2\ cache expiry is the single biggest waste 54% of his turns came after a 5+ minute idle gap. every one of those turns re-processed the entire conversation at full price which caused a 10x cost jump you go grab coffee. come back 5 minutes later. type your next message. everything rebuilds from scratch. the context didn't change. you didn't change. the cache just expired. 12.3 million tokens wasted on idle gaps alone 3\ 42 skills loaded. 19 of them used twice or less across 858 sessions. every one of those skill schemas sat in context on every turn eating tokens for nothing. 4\ 1,122 redundant file reads where the same file was read 3+ times one session read the same file 33 times. he ALSO built a full token auditor dashboard that shows you exactly where your waste is coming from 19 charts, opens in your browser, free AND open source
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Nathan Flurry 🔩
Nathan Flurry 🔩@NathanFlurry·
available today
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Guri Singh
Guri Singh@heygurisingh·
🚨BREAKING: Someone open sourced a tech icon library that makes every other SVG pack look broken. It's called Developer Icons. And it's not just another logo collection. It's a fully-typed React component library with customizable, perfectly scalable SVGs for every major framework, language, and tool you actually use. Here's what makes it different: → Every icon ships as a typed React component (HtmlIcon, JavascriptIcon, ReactIcon, etc.) → Customize size, color, stroke width, and style with standard SVG props → Optimized with SVGO so file sizes stay microscopic without losing quality → Light mode, dark mode, and wordmark variants built in for every brand → Consistent design rules across the entire set (no more mismatched stroke widths) → Works in React, Next.js, Astro, or download raw SVGs for Figma → Install with one command: `npm i developer-icons` → Zero config. Import the icon, drop it in your JSX, done. Here's the wild part: Most devs waste 20 minutes hunting for a clean Postgres logo, then another 10 resizing it so it doesn't look blurry next to the Tailwind one. Developer Icons pre-solves that entire problem. Every icon follows the same design system, same optimization pipeline, same component API. Drop in 15 tech logos on your portfolio -- they all look like they belong together. import { HtmlIcon, JavascriptIcon } from "developer-icons"; That's it. Fully typed. Fully scalable. MIT licensed. Built with Astro, React, TypeScript, Tailwind, and Vite. 17 contributors. 40 releases shipped. 100% Open Source. (Link in the comments)
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Hassan
Hassan@nutlope·
Announcing SubStudio! Generate subtitles for any video in seconds with AI. 100% free & open source! Powered by Whisper on @togethercompute and @FFmpeg via fluent-ffmpeg.
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goodfuture
goodfuture@0xGoodfuture·
boneyard v1.6.3 is out 🦴 - Svelte 5 adapter - React Native support (iOS + Android) - Compiled layout engine (up to 105x faster relayouts) - Auth support for protected routes (cookies & headers) All from community PRs! opensource >
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goodfuture@0xGoodfuture

every skeleton screen you've ever hand-coded is a waste of time you're literally measuring padding and guessing widths to build a worse version of a layout that already exists in your DOM so I made a package that just reads the real one

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indy
indy@indyfromoz·
Some learnings from the last several weeks - 1. A “moodboard” for each topic or theme helps Codex/Claude a lot. The moodboard has screenshots of apps that I like. One for home, another for paywall, and so on. This is the minimal setup I use. 2. Use pencil.dev. Build a design system first using Codex/Claude. I’ve imported Apple’s official Figma UI Kit into Pencil, benefited a lot! 3. After the design system is setup, start with some empty screens, add minimal UI. Use native iOS components to develop a set of screens. Drop some screenshots of apps I like. Ask agent with Pencil to “create me 5 variants of screen blah based on the reference app screens”. It is pretty awesome and good. 4. I often use variant.com and remix some screens. Results are often quite interesting and very nice.
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atomic.chat
atomic.chat@atomic_chat_hq·
OpenClaude from @gitlawb running through Atomic Chat's local model MacBook Air M4 16GB RAM - blazing fast No API key. No cloud. Fully open-source
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Daniel Bernal
Daniel Bernal@afterxleep·
Xcode 26.4 still ships with one agent. One context. One build lock. You wait. You could use Worktrees, but that means multiple Xcode copies open, all sharing the same DerivedData. With FlowDeck you can run as many agents as you want. One building the app. Other running tests. Another one fixing a bug, and a fourth working on a feature. Your call. flowdeck.studio
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