KZBMM

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KZBMM

KZBMM

@kz_mob

Minecraft add-on creator from Central Europe. Founder and owner of #BetterAdventures Mod. Not affiliated with @Mojang Studios. https://t.co/4reBDQwQG9

Where pointy-hat tells me to. Katılım Kasım 2020
337 Takip Edilen299 Takipçiler
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🔑 Konci
🔑 Konci@KonciTheLock·
The nautilus shell item resembles the shell of the baby nautilus most which leads me to believe Conduits Are Made Of Babies
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XxPoggyisLitxX
XxPoggyisLitxX@XxPoggyisLitxX·
The latest preview added a new item component which let's creators set the duration of the swing animation speed of an item. In this example I have it set to 7 seconds.
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SmokeyStack
SmokeyStack@SmokeyStack_·
Me reading the code I wrote 20 mins ago.
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Nova Wostra
Nova Wostra@NovaWostra·
Remember that Mojang Structures before 1.14 are hardcoded fucking bullshit that use rules jigsaw structures cant use :)
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KZBMM
KZBMM@kz_mob·
@Kenny_fii No, custom biomes are for 1.21.80
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Keep
Keep@Kenny_fii·
@kz_mob it's support the mcpe1.21.70?
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wolfe blackheart.
wolfe blackheart.@mrsimp74364282·
@kz_mob Does this mean custom biomes are finally back in bedrock?..
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KZBMM
KZBMM@kz_mob·
@Frozenturbome @SmokeyStack_ Bro you have never modded biomes on java have you? The generation is all described in one 200000+ lines of config long file where each little field controls the smallest possible region defined by 6 noises.
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SmokeyStack
SmokeyStack@SmokeyStack_·
So...custom biomes are back for #Minecraft Bedrock.
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Kayla
Kayla@kaylasara·
I say "chicken", you say "jockey". CHICKEN!
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KZBMM
KZBMM@kz_mob·
@SmokeyStack_ Haven‘t had the time to experiment with it yet myself. Do you mean just regarding the generation or does the replaced biome somehow actually affect the custom one.
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SmokeyStack
SmokeyStack@SmokeyStack_·
So upon further testing, we essentially have #Minecraft Legends's sub biome system. It's not quite full custom biome, but it's close enough. I suspect they did this for technical reasons.
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KZBMM
KZBMM@kz_mob·
@kaylasara @SmokeyStack_ A bit too soon for a proper feedback, (you guys are doing an amazing job!), but wouldn’t it be cool if some kind of temperature/humidity restriction fields existed in the replace component? E.g. to replace a forest, but only if generated in let‘s say the T region of 3 and not 2.
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