leplubodeslapin

215 posts

leplubodeslapin

leplubodeslapin

@leplubodeslapin

Level Designer at @wolfeyegames

Lyon Katılım Temmuz 2010
100 Takip Edilen662 Takipçiler
leplubodeslapin retweetledi
Bevster
Bevster@bevster_·
Just finished the Source2 remaster of Mocha for @CounterStrike. Originally featured in CS:GO, it's back with upgraded graphics.
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Maxime
Maxime@MaximePoutiline·
I made a Counter-Strike 2 Operation.
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leplubodeslapin
leplubodeslapin@leplubodeslapin·
I recorded a Full Walkthrough of the indy game Trigger of Time : youtu.be/Tt_OPyL5sYg?si… If you like what you see, link is in the video description :)
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leplubodeslapin
leplubodeslapin@leplubodeslapin·
A close friend just announced Trigger of Time, a linear story-driven puzzle-platformer with great atmosphere, unique mechanics, and a beautiful original soundtrack - built in Godot! Launches in 2 weeks. Go wishlist it🙌: store.steampowered.com/app/3209760/Tr…
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leplubodeslapin
leplubodeslapin@leplubodeslapin·
@SekYo_FR Héhé non j'ai pas participé donc ouf ça va :) et oui difficile d'envisager faire une map 5v5 seul aujourd'hui effectivement, y a du boulot ! Y a des trucs très bons qui sortent de ce concours là
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SekYo
SekYo@SekYo_FR·
@leplubodeslapin T’es pas dans la liste :( (quand je vois le nombre d’auteurs par map maintenant, je me dis que c’est devenu un sacré boulot par rapport à l’époque où tu en faisais )
Mapcore@Mapcore

🚨 The big announcement you've been waiting for! 🚨 All of the judges have cast their votes and chosen the top 10 maps that will compete in the Grand Finale stage of the Mapcore @FACEIT 2025 Big Adventures contest. Check out all 10 maps here: mapcore.org/topic/30276-bi… #CS2

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Rostik Fomich
Rostik Fomich@RostikFomich·
The #1 feature requested during playtests of Shelter was "Can the hostage be a dog?" Initially, I wasn't able to find a solution that worked. Well after a tip from another designer, I got it working. I present, the "Dogstage." #counterstrike #cs2 #source2 #leveldesign
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Julien Eveillé
Julien Eveillé@PATALOON·
THRESHOLD releases on November 19th! I'm EXCITED and TERRIFIED. New trailer to celebrate! Last chance to hit that Wishlists button and share the news to help the game to reach new heights. 🥵
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leplubodeslapin
leplubodeslapin@leplubodeslapin·
@MountMyriad You totally made my day! This is crazy ! And fun ! That water slide haha the dream come true ^^ awesome thank you so much
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Mount Myriad
Mount Myriad@MountMyriad·
Hope I didn't butcher your map @leplubodeslapin 😅 Tried staying at least somewhat faithful to it in terms of looks.
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Mount Myriad
Mount Myriad@MountMyriad·
CS2: Pool Day Truce - When CTs and Ts Chill (Animation)
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Oskmos
Oskmos@Oskmos·
nice
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leplubodeslapin
leplubodeslapin@leplubodeslapin·
@WolfEyeGames Is it just me that this picture reminds me of tools textures from hammer ?😅
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leplubodeslapin
leplubodeslapin@leplubodeslapin·
@lillykyu @DKrtil Damage Cap is at 200 as well, but from its description, I read it can only work if I switch the Damage Model to 'Doubling w/forgiveness' so i'll do that. And I'll also probably make it surround the whole version of the map that is not supposed to be playable at a given time.
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Lillykyu
Lillykyu@Lillykyu·
@leplubodeslapin @DKrtil Hmm that's really weird, I've only ever taken 50 damage from it, did you increase the damage cap here? For my Minecraft map I had it always insta kill the player so its 100% possible, if your having any issues with it pls show how the entity is setup
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Lillykyu
Lillykyu@Lillykyu·
I found a new way of getting out the map on poolday: You need to time a crouch jump perfectly while the map is transitioning to the 1.6 version, if you jump too early you will die to a trigger_hurt if its too late you wont jump high enough to clip through the glass, while you are on top of the map there is no clipping stopping you from jumping out so you can either jump down landing in water or edgebug on the bin to survive the fall and explore the outside of the cs2 version of the map
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leplubodeslapin
leplubodeslapin@leplubodeslapin·
@KarlRblx @lillykyu She's not it's fine no worries. As it's already been mentioned, in practice this is really difficult to do during a real game. I'll fix it eventually, no rush for now :)
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uh oh
uh oh@KarlRblx·
@lillykyu stop it you are annoying the map creator
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leplubodeslapin
leplubodeslapin@leplubodeslapin·
@lillykyu @DKrtil haha ^^ it's fine. I'll fix it, eventually :p And actually the trigger_hurt already deals 200 dmgs, increasing is probably not the fix, i'll figure something out. Thanks !
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Lillykyu
Lillykyu@Lillykyu·
@DKrtil @leplubodeslapin It's a very easy fix at least, just need to increase the trigger_hurt damage from 50 to 100 and compile entity only Then just wait for Valve to use that version :p
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leplubodeslapin
leplubodeslapin@leplubodeslapin·
I've been trying to add some buoys and inflatable toys to CS2 Pool_Day, and i find it adds to the fun of the map #CS2
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ZooL
ZooL@ZooL_Smith·
.@leplubodeslapin's Poolday remake was originally meant to release on CS:GO's first operation like 10 years ago... And now it's in CS2. Poetry.
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DanzZz
DanzZz@Danz_Z_z·
@lillykyu And why is it so detailed????
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Lillykyu
Lillykyu@Lillykyu·
How to get out of bounds on Pool Day
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Harvey Smith
Harvey Smith@Harvey1966·
Redfall's final patch is live. Months of work by the team on this, the ReVamp version, and a Herculean effort by all involved over the last few weeks. Big systems refactor, more encounter types. Have fun, always.
Ben Horne@_BenHorne

once more, with feeling

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