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lemon
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lemon
@lmnfruit
Big Fruit // Father Fruit of 244 baby lemons // Entrefruineur // I prefer raspberry flavor oh and I draw sometimes
Katılım Ağustos 2020
654 Takip Edilen210 Takipçiler

hornet warframe update. settled on textures, did some rigging.
just need to finish the outer cloak, clean up the textures the body/cloak/sword, and then shes basically done 😅
#tennocreate #warframe #silksong
(also this is not an oraxia skin lol)


Cobalt@BlazingCobalt
little project on the side #tennocreate #warframe #silksong concept by @Nelosart
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Enter a world where sound and spatial orientation are your main guides in this narrative experience.
Coloratura is coming to PlayStation later this year: play.st/4wc4XZi
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@Sirnoobwulfgr True. The atmosphere that serves as the precedent for game developers is toxic, though, and there’s no doubt about it. If games continue to lean into crunch and other controversial “expectations” that take away from the heart of said games, the industry will implode. Eventually..
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@lmnfruit There was always crunch, of anything the industry has kinda moved forward on that.
Bugs will always exist. It is quite literally impossible to find and fix everything especially for a game with such a huge scale. And as games become more complex we will see more bugs
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Back in my days we used to laugh at bugs
Akira 💜@AkiraSoftFemboy
Vai tomar no cu Ubisoft, fui chupado pra de baixo do navio
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@PaulTassi @Forbes what’s so bad about it? I haven’t seen it yet, but my friend went to see it, he’s a fan of the comics already, and he enjoyed it.
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‘Supergirl’ Is The Worst-Earning DC Movie Since 2004’s ‘Catwoman’ via @forbes forbes.com/sites/paultass…

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Not having the fast Hispanic be David no wonder this game is ass
HYPERMYST@HYPERMYSTx
CONFIRMED: CYBERPUNK X APEX COLLAB SKINS 👀🔥 • Sparrow - David • Axle - Lucy
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@knowsworthy Feels somewhat disingenuous to place blame purely on the market without asking for accountability from leaders who made multiple years of poor decisions too, but nuance is hard to find on twitter.
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Alright, so now that we can confirm Bungie leadership was indeed involved in every step of deciding to end Destiny, I’ve got some unfiltered thoughts.
-The content vault was the sole destroyer of all positive momentum and sentiment for the game when players now had to spend money on new expansions every year or two with an inherent fear that content would be vaulted anyways. “Pay for access” is the death of player investment and the DCV highlighted itself as the most destructive decision ever made in any game to-date.
-Destiny 3 should’ve been green-lit immediately after the Witch Queen, Lightfall, and Final Shape reveals in 2020 and 2021. It would’ve been the perfect lead-in for concluding Destiny 2. They knew the saga was concluding with Final Shape and the game was becoming too bloated. Had they decided to do so, they could’ve announced Destiny 3’s release at this very moment 5-6yrs later. It also would’ve been the perfect bargaining chip to PlayStation for the acquisition by showing longevity of an established and secure IP with a clear title release forthcoming.
-I can guarantee a very large base of players will decide to avoid this “new journey” in Bungie if it isn’t Destiny 3. This demographic of players over the last 10yrs are Destiny fans who spent the last decade exclusively in Destiny - even bringing their kids to enjoy. For sure, you’ll have many who will try whatever comes next, but if it isn’t Destiny, you’re going to have a very large gap.
-Marathon’s “strong foundation” is grossly over-exaggerated. Don’t get me wrong, it’s a very good game that plays unbelievably well and perfectly emanates the identity of Bungie, but its retention concerns are so evident that to deny its existence is damaging. An extremely large portion of marathon players migrated from Destiny and are the core audience to consider here. To Shut down their original game with no plan in sight while saying “we have this instead” will not produce positive results. If marathon wants to succeed beyond its extraction mode, it needs a world built like Destiny, told like Destiny, and world-shaped from the marathon lore that’s been build since the 1990’s.
-If Destiny 3 is not in development and they have no plans to continue the franchise, sell the rights to another reputable studio who believes in the IP and will keep it alive. Destiny is arguably the best looter shooter that defined a literal genre and to abandon development of one of the biggest established IP’s in history is a terrible business decision.
-All of this stems from terrible decision making from the top-down. The game went from creating one of the greatest gaming worlds and stories ever made over the last decade to dollar signs and spreadsheets first. Game success comes from building a full experience that players cannot help but be immersed in.
Blaming “industry shifts” for a game struggling is code for “we aren’t getting it right on our end because we’re making the wrong decisions at the wrong time.”
The players haven’t changed; the reason for developing a game did.
I’m angry. I’m frustrated. I’m sad. I’m hurt. I’m lost. Destiny was home for over 10yrs.
I’ll see y’all in the tower.

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