Dr. Brian Lorgon111
4.7K posts

Dr. Brian Lorgon111
@lorgon111
Variety gaming, delivered to you regularly on the YouTubes! Gaming makes the kitty say *want*! See also https://t.co/EMLaiP65oO & @[email protected]
Katılım Şubat 2012
11 Takip Edilen1.4K Takipçiler

(Years ago I also played CounterHero, an early title that was also by @qrostar, which was also quite fun)
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For those who like a preview of what's coming soon on my YouTube, I'll soon be playing Yugo Puzzle, an excellent block-pushing game that I highly recommend to fans of the genre qrostar0.itch.io/yugo-puzzle
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I've played enough Elephantasy Flipside now (~20 hours) to say that if you're a fan of playing this genre (exploration/adventure), you should check this game out yourself. If you prefer just to sit back and watch, plenty more of my videos coming youtube.com/playlist?list=…
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For those who just can't get enough Rogue Legacy 2, I streamed a single hero run that lasted more than two hours this afternoon, and you can check the VOD here twitch.tv/videos/1710472…
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I'm currently Lets-Play-ing "Polymute" on YouTube, a cute little exploration adventure by @linkerbm. youtube.com/playlist?list=… Next month I'll also LP a different one of Linker's games. (And there's still more Rogue Legacy 2 airing now too.)
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In addition to a new Rogue Legacy 2 series on YouTube, I also recently did a 4-stream series on twitch with an interesting constraint; you check the most recent VODs here twitch.tv/lorgon/videos?…
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@EthoLP Oh man, that sends me back to the days of "space-barred", a simpler, older, similar challenge youtube.com/playlist?list=…
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And in case you missed it, I started another sokoban-esque puzzler where I need to defeat all the monsters in each room in the fewest moves youtube.com/playlist?list=…
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For those who like in-game science, today's Terraria episode (#12) is all about figuring out what I can do with "shimmer". youtube.com/playlist?list=…
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@ESAdevlog @MysteryFunHouse That's fun! The levelling mechanic reminds me a little of Desktop Dungeons or DRoD RPG.
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I was out hiking today and spotted #theleeperelf on the trail, and am posting for the enjoyment of whoever hid it there

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In case you missed it, I've started playing the new #Terraria "Labor of Love" update. I'll be experiencing the new content in a fast-casual playthrough and editing episodes down to about 35 minutes each to keep progress moving. youtube.com/watch?v=flJbRw…

YouTube
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@marcmagus Maybe eventually? I have thought about this, but for now it's still in the 'barely getting something to work' stage :) But yeah, with enough samples, one imagines removing HUDs, mobs, and dynamic/parallax backgrounds might be possible, with just static level geometry remaining.
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@lorgon111 Does this imply it will be able to remove static UI decorations and character sprites from the generated map for an arbitrary game?
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