Sabitlenmiล Tweet
๐๐ฝ๐พ ๐๐ฝ๐พ ๐๐ฝ๐พ ๐๐ฝ๐พ
12.1K posts

๐๐ฝ๐พ ๐๐ฝ๐พ ๐๐ฝ๐พ ๐๐ฝ๐พ
@lostbraincellz_
๐ฃ๐ฅ๐ข๐๐๐ฆ๐ฆ๐๐ข๐ก๐๐ ๐ฌ๐๐ฃ๐ฃ๐๐ฅ ๐ฏ
Katฤฑlฤฑm Haziran 2016
123 Takip Edilen113 Takipรงiler

@DMTMF23 @TwinTripping @MrkelsGame Thereโs no middle ground to reach. Your main arguments are โrockstar games should be like this other game I likeโ and refuse to see in any capacity why theyโre how they are. Thatโs why I said youโre better off just not playing them
English

@DMTMF23 @TwinTripping @MrkelsGame Idk that seems like unnecessary overworking for devs and actors just to give u extra choices in a game thats meant to tell a specific story. Iโd say ur better off just not playing it
English

@lostbraincellz_ @TwinTripping @MrkelsGame There's a way brother. You've got the finances to hire the best writers in the world, if they can't pull it off maybe they shouldn't be justified in asking for the likely $100 they will
English

@DMTMF23 @TwinTripping @MrkelsGame That doesnโt work when the game is very clearly trying to tell a story. For example, RDR2 is telling the story of the van der linde gang and how they fell. If rockstar starts allowing too much freedom itโll just take away from the story and none of it would make sense
English

@lostbraincellz_ @TwinTripping @MrkelsGame Hence why I said they should mo-cap the several scenes that would be needed to accommodate the 3 or 4 different ways you can do a mission instead of locking in to a hand holding ONE way of doing anything. These guys can afford to pay the actors to work 3000 hours instead of 2000
English

@DMTMF23 @TwinTripping @MrkelsGame But are those games very story-driven with cutscenes, and exact moments where the story wouldnโt work if something was done differently?. Rockstar games arenโt necessarily your average open-worlds
English

@lostbraincellz_ @TwinTripping @MrkelsGame I love linear games bro, most of my fav games are linear but in an open world game I just want to be able to have a little fun experimenting. It's a win-win, I get what I want and Rockstar injects near limitless replay value into their game which keep people coming back
English

@DMTMF23 @TwinTripping @MrkelsGame It seems to me here that u just donโt like linear experiences. Thereโs nothing wrong with that, but donโt try to act like it has to be the way u want it to be. What rockstar does works for the type of experience and immersion they want to put the player in
English

@lostbraincellz_ @TwinTripping @MrkelsGame and not for every single possible outcome, all I'm saying is loosen the reins a little, let us do it in 3 or 4 ways instead of one
English

@DMTMF23 @TwinTripping @MrkelsGame So u expect them to make a cutscene for every scenario in every single mission where u might wanna do something differently? Thatโs more than a small ask. Thatโs why I say it doesnโt make sense to complain about these things in a game thatโs meant to have a linear story
English

@lostbraincellz_ @TwinTripping @MrkelsGame Make more than one cut scene? It's Rockstar bro not some indie dev in his basement on his day off
English

@DMTMF23 @TwinTripping @MrkelsGame But how exactly do u expect them to tell the story they want to tell while also allowing you to do what u want? Itโs a linear story. If u have to kill someone with an RPG and that triggers a cutscene, why would you expect it to play as normal if u do it with a sticky bomb?
English

@lostbraincellz_ @TwinTripping @MrkelsGame a small degree of freedom is a small price to ask for a company that makes games that make most Hollywood movies seem like school projects no?
English

@DMTMF23 @TwinTripping @MrkelsGame Yea I get it but that all ties back to it being a linear story. Allowing too much freedom means theyโll have to rework the cutscenes around every possible way of someone completing an objective. Some of those wouldnโt fit depending on what they want u to do at that point
English

@lostbraincellz_ @TwinTripping @MrkelsGame it's not a big ask. I get what you're saying but just a little bit more freedom in how you want to approach a situation. Let someone go a block or two over in a driving chase sequence or try sneaking around a building instead of going through it
English

@DMTMF23 @TwinTripping @MrkelsGame Thatโs never been a dealbreaker for me. Every game is different and I donโt expect to have complete freedom in every game I play, especially in one thatโs trying to tell a linear story. Iโd get that complaint if it was trying to be an RPG, but itโs not
English

@lostbraincellz_ @TwinTripping @MrkelsGame They don't have to make GTA exactly like that but c'mon bro you get game over screens for taking a wrong turn for shortcut or moving a few feet away from the path you're 'supposed' to take. Surely there's a better way?
English

@DMTMF23 @TwinTripping @MrkelsGame Not every game has to be like that tho. The thing Iโm seeing here is everyone is complaining acting like rockstar HAS to make their mission design like those other games, when thatโs not what theyโre going for.
English

@TwinTripping @MrkelsGame Dishonoured is a semi open world game with linear missions that doesn't hand hold or give you game over screens if you wander 1ft off the path they want you to take
English

@alwayskrabinn @Kingmilmiceus speakin on king nicholas like dat can get u rocked out here.. stay safe
English

@uconn0707 @BlackBostonSpo2 @PolymarketHoops @JaredWeissNBA @TheNBABase Harvard isnโt Boston. When I say diverse in Boston Iโm talking about the areas that actually include the city like Roxbury, Dorchester and parts of the regular Boston metro area. Harvard is more Cambridge and thatโs whiter
English

@lostbraincellz_ @BlackBostonSpo2 @PolymarketHoops @JaredWeissNBA @TheNBABase I went to Harvard to visit my sister and when we rode the subway them white folks was looking at us like aliens and we are LIGHTSKINNED, so I canโt imagine what a darkskinned person go through. Yall not worse than Utah tho
English

DeโAaron Fox responds to the viral video of a woman insulting Hispanic fans in San Antonio.
โItโs like going to Boston and complaining that thereโs a bunch of White people. What kind of sense is that? That makes zero sense.โ
(via @JaredWeissNBA, h/t @TheNBABase)


English

@uconn0707 @BlackBostonSpo2 @PolymarketHoops @JaredWeissNBA @TheNBABase U never been here Boston is diverse. Itโs just black ppl are usually spread into parts like Dorchester and Roxbury so most ppl donโt notice how diverse Boston is when they look at the main city
English

@lilllilllllilii @Drag0nPhant0m @Frozt_KSA @SynthPotato @CrimsonDesert_ Have I owned you enough yet my npc? 28 times of dogwalking u it is then
English

@lostbraincellz_ @Drag0nPhant0m @Frozt_KSA @SynthPotato @CrimsonDesert_ Have I owned you enough yet my npc? 28 times of dogwalking u it is then
English

We would like to address questions regarding the use of AI in Crimson Desert.
During development, some 2D visual props were created as part of early-stage iteration using experimental AI generative tools. These assets helped us rapidly explore tone and atmosphere in the earlier phases of production. However, our intention has always been for any such assets to be replaced, following final work and review by our art and development teams, with work that aligned with our quality standards and creative direction.
Following reports from our community, we have identified that some of these assets were unintentionally included in the final release. This is not in line with our internal standards, and we take full responsibility for it.
We also acknowledge that we should have clearly disclosed our use of AI. While these tools were primarily used during early production, with the expectation that these assets would be replaced prior to release, we recognize that this does not excuse the lack of transparency.
We sincerely apologize for these oversights.
We are currently conducting a comprehensive audit of all in-game assets and are taking steps to replace any affected content. Updated assets will be rolled out in upcoming patches. In parallel, we are reviewing and strengthening our internal processes to ensure greater transparency and consistency in how we communicate with players moving forward.
English

@lilllilllllilii @ilillilliiillll @Drag0nPhant0m @Frozt_KSA @SynthPotato @CrimsonDesert_ Have u been outside today?
English

@ilillilliiillll @lostbraincellz_ @Drag0nPhant0m @Frozt_KSA @SynthPotato @CrimsonDesert_ Let's see him handle my ai bot I've setup
English

@lostbraincellz_ @Drag0nPhant0m @Frozt_KSA @SynthPotato @CrimsonDesert_ Have I owned you enough yet my npc? 27 times of dogwalking u it is then
English

@lilllilllllilii @Drag0nPhant0m @Frozt_KSA @SynthPotato @CrimsonDesert_ At least make it more interesting
English

@lostbraincellz_ @Drag0nPhant0m @Frozt_KSA @SynthPotato @CrimsonDesert_ Have I owned you enough yet my npc? 26 times of dogwalking u it is then
English

@lostbraincellz_ @Drag0nPhant0m @Frozt_KSA @SynthPotato @CrimsonDesert_ Have I owned you enough yet my npc? 25 times of dogwalking u it is then
English

@lilllilllllilii @Drag0nPhant0m @Frozt_KSA @SynthPotato @CrimsonDesert_ Say it again, maybe this time itโll help u feel more accomplished
English

@lostbraincellz_ @Drag0nPhant0m @Frozt_KSA @SynthPotato @CrimsonDesert_ Have I owned you enough yet my npc? 24 times of dogwalking u it is then
English




