Lucas M. Thomas

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Lucas M. Thomas

Lucas M. Thomas

@lucasmthomas

Video Game Journalist and Father of Five! Editor-in-Chief of @NintendoForce and Author of The Impact of Iwata. Formerly Editor-at-Large for @IGN.

Kentucky, USA Katılım Haziran 2009
298 Takip Edilen1.9K Takipçiler
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Philip Summers
Philip Summers@heyphilsummers·
Robot Master Design: Hazmat Man Hazardous Materials Removal Worker Pen Name: heyphilsummers Went for a classic style Robot Master look and wanted to give him a job that felt in line with the older Masters as well. #MegaManDO #DesignARobotMaster
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Pre-Rendered Backgrounds Aesthetics
Pre-Rendered Backgrounds Aesthetics@PRBG_Aesthetics·
In today's #ReviewsSundays, @heyphilsummers & @NintendoForce bring us this hand-drawn detailed guide for Mega Man (1987) and Mega Man: Dr. Wily's Revenge (1991). In around twenty chapters, there's a brief retrospective on the release of each game, an overview of each version released, and an in-depth look at the lore through excerpts from Dr. Light's diary, descriptions of characters and enemies, as well as each object. Through the author's reinterpretations (with Capcom's approval), we're presented with a global map showing all the sections of the game, as well as individual maps for each screen, reimagining the playable limits as never before. As if that weren't enough, they're accompanied by immersive illustrations of both iconic moments and boss battles. Of course, the volume is the best ally for progressing through these challenging games, compiling the best tips and strategies (as well as the ideal order of progression).
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Mega Man
Mega Man@MegaMan·
In the year 2025, the world cheered "Mega Man" when at long last, the Blue Bomber returned. With Mega Man Star Force Legacy Collection out this year and Mega Man: Dual Override in 2027, let's jump through the door to 2026 recharged and ready! Happy New Year!
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Lucas M. Thomas
Lucas M. Thomas@lucasmthomas·
Robot Master Design: Ramen Man! Dr. Wily was eating noodles one day when he was inspired by his own natural vacuum slurping action. He turned it into a weapon! Attack: Slurp Noodle! #MegaManDO #DesignARobotMaster
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The Yetee @theyetee.com 🟦☁️🦋
This just in from our pals from @NintendoForce comes Hand-Drawn Game Guides: Mega Man, an officially licensed guide and retrospective on two games from the classic series— all across 200+ hand-drawn full color pages! Available now: zurl.co/Z6Ica
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Lucas M. Thomas
Lucas M. Thomas@lucasmthomas·
Doug Bowser is retiring!
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James Montagna
James Montagna@JamesPopStar·
Nintendo bringing Virtual Boy games to Nintendo Switch (with a dedicated accessory!) feels like a salute to gaming’s greatest inventor, Gunpei Yokoi I've been fascinated by stories about Yokoi my entire life, so allow me to ramble about my nerdy interests for a minute so you can be excited too: Gunpei Yokoi was the one to align Nintendo on the path of entertainment when engineering their first hit toy, Ultra Hand, in 1966. He would then go on to create the first handheld electronic games (Game & Watch, Game Boy...) It's safe to say his innovations shaped the identity not just of Nintendo, but gaming itself. The thing is, being "ahead of your time" means people don’t always recognize your unapologetically imaginative genius in the moment. Yokoi lived that reality during his lifetime. That’s why times like this matter so much; where we can step back into the playground of his imagination once more, and experience the future as he foresaw it. Virtual Boy wasn’t Yokoi’s most popular invention, but it might have been his boldest dream. Now, 30 years later, we can celebrate it for what it was: pure imagination, ahead of its time.
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任天堂株式会社@Nintendo

[トピックス]「バーチャルボーイ Nintendo Classics」をNintendo Switch Online + 追加パック専用サービスとして2月17日に配信。 nintendo.com/jp/topics/arti…

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Lucas M. Thomas
Lucas M. Thomas@lucasmthomas·
Starman. Starman. Star Man. Starman.
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James Montagna
James Montagna@JamesPopStar·
Satoru Iwata reflected on technology leaving people “alone together”—side-by-side, yet isolated His answer: dokusou (独創), creating something unique. Especially that which brings joy + connection 10 years after his passing, I think he’d be proud how Nintendo brings us together
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Jof!
Jof!@Jofamo·
It's been 10 years since Mr.Iwata's passing. Here's a short bit I wrote speaking about my art contribution to "The Impact of Iwata" by @lucasmthomas and some memories of that day. jofamo.com/blog/iwata
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Lucas M. Thomas
Lucas M. Thomas@lucasmthomas·
It's now been 10 years since Mr. Iwata left us. I've just uploaded my talk "Remembering Satoru Iwata" from last year's Long Island Retro Gaming Expo. Please take a moment to reflect on his memory today! (Link in first reply.)
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