Sabitlenmiş Tweet
Lucas M. Thomas
4K posts

Lucas M. Thomas
@lucasmthomas
Video Game Journalist and Father of Five! Editor-in-Chief of @NintendoForce and Author of The Impact of Iwata. Formerly Editor-at-Large for @IGN.
Kentucky, USA Katılım Haziran 2009
298 Takip Edilen1.9K Takipçiler
Lucas M. Thomas retweetledi

If you missed the cut-off at patreon.com/NintendoForce, you can now order a copy of our brand-new Issue #82 right here: nintendoforcemagazine.com/category/Magaz…
Capcom's unleashing an all-out attack, with five different big-name games all launching within two months! Let's talk about it!



English
Lucas M. Thomas retweetledi

Just got word my entry qualified for the competition! I appreciate the Megaman Dual Override dev team for considering it!
If you want to support Cactus Man (Design Q), throw it a vote! There's a lot of good entries though, so pick what feels right!
#ロックマンDO #MegaManDO
Mega Man@MegaMan
Developer comment: "The idea of using a cactus to represent the suction is interesting!"
English
Lucas M. Thomas retweetledi

Robot Master Design: Hazmat Man
Hazardous Materials Removal Worker
Pen Name: heyphilsummers
Went for a classic style Robot Master look and wanted to give him a job that felt in line with the older Masters as well. #MegaManDO #DesignARobotMaster

English
Lucas M. Thomas retweetledi

In today's #ReviewsSundays, @heyphilsummers & @NintendoForce bring us this hand-drawn detailed guide for Mega Man (1987) and Mega Man: Dr. Wily's Revenge (1991).
In around twenty chapters, there's a brief retrospective on the release of each game, an overview of each version released, and an in-depth look at the lore through excerpts from Dr. Light's diary, descriptions of characters and enemies, as well as each object.
Through the author's reinterpretations (with Capcom's approval), we're presented with a global map showing all the sections of the game, as well as individual maps for each screen, reimagining the playable limits as never before. As if that weren't enough, they're accompanied by immersive illustrations of both iconic moments and boss battles.
Of course, the volume is the best ally for progressing through these challenging games, compiling the best tips and strategies (as well as the ideal order of progression).
English
Lucas M. Thomas retweetledi

If you missed the cut-off at Patreon.com/NintendoForce, you can now order a copy of our brand-new Issue #81 right here:
nintendoforcemagazine.com/category/Magaz…
Both Mario Tennis and Virtual Boy are coming back in February, and the histories of both are intertwined! Let's talk about 'em!



English
Lucas M. Thomas retweetledi

Robot Master Design: Ramen Man!
Dr. Wily was eating noodles one day when he was inspired by his own natural vacuum slurping action. He turned it into a weapon! Attack: Slurp Noodle!
#MegaManDO #DesignARobotMaster

English
Lucas M. Thomas retweetledi

This just in from our pals from @NintendoForce comes Hand-Drawn Game Guides: Mega Man, an officially licensed guide and retrospective on two games from the classic series— all across 200+ hand-drawn full color pages! Available now: zurl.co/Z6Ica




English
Lucas M. Thomas retweetledi

Thank you @heyphilsummers and @NintendoForce for this latest addition to our shelves! 🙏
This #MegaMan book is gorgeous!

English
Lucas M. Thomas retweetledi

If you missed the cut-off at Patreon.com/NintendoForce, you can now order a copy of our brand-new Issue #80 right here: nintendoforcemagazine.com/category/Mag...
Kirby Air Riders is racing toward the Switch 2 soon . . . but didn't we just have a new Mario Kart!? Let's talk about it!



English
Lucas M. Thomas retweetledi

Nintendo bringing Virtual Boy games to Nintendo Switch (with a dedicated accessory!) feels like a salute to gaming’s greatest inventor, Gunpei Yokoi
I've been fascinated by stories about Yokoi my entire life, so allow me to ramble about my nerdy interests for a minute so you can be excited too:
Gunpei Yokoi was the one to align Nintendo on the path of entertainment when engineering their first hit toy, Ultra Hand, in 1966. He would then go on to create the first handheld electronic games (Game & Watch, Game Boy...) It's safe to say his innovations shaped the identity not just of Nintendo, but gaming itself.
The thing is, being "ahead of your time" means people don’t always recognize your unapologetically imaginative genius in the moment. Yokoi lived that reality during his lifetime. That’s why times like this matter so much; where we can step back into the playground of his imagination once more, and experience the future as he foresaw it.
Virtual Boy wasn’t Yokoi’s most popular invention, but it might have been his boldest dream. Now, 30 years later, we can celebrate it for what it was: pure imagination, ahead of its time.

任天堂株式会社@Nintendo
[トピックス]「バーチャルボーイ Nintendo Classics」をNintendo Switch Online + 追加パック専用サービスとして2月17日に配信。 nintendo.com/jp/topics/arti…
English
Lucas M. Thomas retweetledi

Free NF issue, today only! In honor of today being the 40th anniversary of Super Mario Bros., you can grab the digital version of NF #48, The Legacy of Super Mario Bros., for free for 24 hours: nintendoforcemagazine.com/category/Magaz…

English
Lucas M. Thomas retweetledi

If you missed the cut-off at Patreon.com/NintendoForce, you can now order a copy of our brand-new Issue #79 right here: nintendoforcemagazine.com/category/Magaz…
Metroid Prime 4: Beyond is heavily encouraging mouse control on Switch 2, so we've covered all things mice-related in this issue!



English
Lucas M. Thomas retweetledi
Lucas M. Thomas retweetledi

It's been 10 years since Mr.Iwata's passing.
Here's a short bit I wrote speaking about my art contribution to "The Impact of Iwata" by @lucasmthomas and some memories of that day.
jofamo.com/blog/iwata

English
Lucas M. Thomas retweetledi

If you missed the cut-off at Patreon.com/NintendoForce, you can now order a copy of our brand-new Issue #77 right here: nintendoforcemagazine.com/category/Magaz…
It's our full Nintendo Switch 2 Launch Guide, and print copies ship with *two* double-sided wall posters!




English









