




mackless
5.7K posts


















Going to say it again If your meme coin does not have IP rights, it will have to fight the vamp virus until it dies Meme coins with IP rights are actually the only coins with any technical indicators worth noting and holding imo








135 @ogmomothecat videos across the socials have now gone viral, each with over 1m views 31 TikToks in a row Trends and metas come and go, but $MOMO is here to stay 🫡

Haven’t done one of this in a minute, so gonna answer some FAQs I get about @ogmomothecat 🙂↔️ “What is momo?” - momo the cat is an animated cat IP I created ~7 months ago. He’s a cute, innocent dancing cat that experiences a chaotic world of wacky, often abhorrent family members. Since inception, over 1.8 million people have followed the cat on TikTok/Instagram/Youtube, with content generating over 450m+ views. “Why did you tokenize the brand?” - I launched $MOMO to create a new way for fans of the cat to engage and buy a stake of the brand. 50% of all profit the brand makes is used to buyback and burn supply of the coin (over $12k has already been bought back/burned). I believe the best marketing for momo comes from fans simply sharing their favorite videos with their friends. The token then gives people a financial incentive to keep doing this. The more people that consume the content, the more $$ the brand makes, which in turn rewards long term holders of the coin. “What’s next for momo?” - Besides continuing to create content, we have spent the past several months working with factories to build out the merchandising infrastructure. We’ve had to overcome many setbacks to find reliable suppliers, but this is ultimately the largest revenue channel for most animation brands, and are confident our efforts will pay off. We can’t wait to see the buybacks grow once the foundation for this is completed. We also want to expand into new entertainment mediums, but this is for further down the road 🫡 “These videos are so unhinged, what kind of sicko would think of these??” - hi I’m mack Be sure to follow us on all socials, and check out the token if you’re interested - DycqsssTijnk7AzAyPj5nJuLHW42PXd2NDEJGW77pump

Haven’t done one of this in a minute, so gonna answer some FAQs I get about @ogmomothecat 🙂↔️ “What is momo?” - momo the cat is an animated cat IP I created ~7 months ago. He’s a cute, innocent dancing cat that experiences a chaotic world of wacky, often abhorrent family members. Since inception, over 1.8 million people have followed the cat on TikTok/Instagram/Youtube, with content generating over 450m+ views. “Why did you tokenize the brand?” - I launched $MOMO to create a new way for fans of the cat to engage and buy a stake of the brand. 50% of all profit the brand makes is used to buyback and burn supply of the coin (over $12k has already been bought back/burned). I believe the best marketing for momo comes from fans simply sharing their favorite videos with their friends. The token then gives people a financial incentive to keep doing this. The more people that consume the content, the more $$ the brand makes, which in turn rewards long term holders of the coin. “What’s next for momo?” - Besides continuing to create content, we have spent the past several months working with factories to build out the merchandising infrastructure. We’ve had to overcome many setbacks to find reliable suppliers, but this is ultimately the largest revenue channel for most animation brands, and are confident our efforts will pay off. We can’t wait to see the buybacks grow once the foundation for this is completed. We also want to expand into new entertainment mediums, but this is for further down the road 🫡 “These videos are so unhinged, what kind of sicko would think of these??” - hi I’m mack Be sure to follow us on all socials, and check out the token if you’re interested - DycqsssTijnk7AzAyPj5nJuLHW42PXd2NDEJGW77pump


The 134th @ogmomothecat video has passed 1m views on the $MOMO socials 🙂↔️ Grateful that momo is one of the very very few web3-native brands that has maintained consistent vitality for 7+ months Grind doesn’t stop here, momo world domination next 🫡

🚨🚨6 months of $MOMO recap🚨🚨 @ogmomothecat turned 6 months old today, so it’s time for another monthly recap to see the progress we’ve made 🙂↔️ First, some month-over-month (MoM) metric updates: - TikTok: 849k followers/33.3m likes ➡️ 1.02m followers/38.5 likes (+20%, +16% MoM) - Instagram: 682k followers/246m views ➡️ 739k followers/272m views (+8%, +11% MoM) - 111 viral videos (over 1m+ views) ➡️ 126 viral videos (+14% MoM) Highlights: - The momo TikTok passed 1m followers, making momo the FIRST web3-native brand to hit 1m on TikTok - a SECOND momo video passed 30m views - Momo hit ~20k followers on Facebook within our first month posting our content there - The momo plushie is 1-2 iterations away from being perfected by our new factory supplier, as well as apparel now in the design stage 👀 Top of mind: In the last recap I mentioned our goal was to hit 1m on TikTok before EoY and we smashed that with about a month to spare which was incredibly exciting 🥳 As the brand grows, the number of “middleman” services wanting a % to help us scale but with ambiguous terms grows too. This makes me more confident than ever that we are doing the right thing taking the long term approach to merchandising and building the foundation ourselves (establishing relationships with factories, building a merch store natively on the momo site, etc) While this extends the time it takes us to become profitable, in the long term our margins will be exceptionally higher and will allow us to pursue new revenue streams with full autonomy 🙂↕️ Anyway, whether market good or market bad, momo always viral, so we simply keep building See yall next month for the next update 🥂