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@make_good_game
Combat Experience Producer @EA_DICE working on #Battlefield6. Delusional optimist. My tweets are my own!
Katılım Temmuz 2025
123 Takip Edilen1.1K Takipçiler
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Let's talk about some of the very important areas of gameplay we're looking at: Hit Registration / Netcode, Time To Kill (TTK) / Gunplay, Soldier Visibility and Audio!
Battlefield Comms@BattlefieldComm
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Here is a lot of information about what's coming In the next update (November 18th) as well as things that are being looked at for the updates coming after that!
Battlefield Comms@BattlefieldComm
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Battlefield 6 Season 1 is Live!
Jump into Battlefield 6 and start your Battle Pass progression now! Season 1 is live featuring new content, rewards, and fresh ways to play. Update 1.1.1.0 is already live across all platforms bringing new challenges, balance changes, and gameplay improvements. You might need to restart Steam for Battlefield REDSEC to become available.
See what's new with Season 1 here: ea.com/games/battlefi…
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Eyes up.
Plates on.
#REDSEC arrives tomorrow at 8:00 PT / 15:00 UTC 🔴
🔔 set reminder: youtu.be/rn8k1g3vMDU

YouTube
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@DRUNKKZ3 @Battlefield 😁 you have to agree tho that my full hp revives have increased a tad the recent days
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@Battlefield @make_good_game since you worked on this game maybe a good time to learn about this so you give me better revives?
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Bring ’em back fast or bring ’em back full. You decide ⚡
Make every shock count.
#Battlefield6
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Teaming up with the @EA_DICE gang for some @Battlefield 6, top squad expected 😏👀
(Guess who’s the sweatiest 😆)
#Battlefield6

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@DRUNKKZ3 @Battlefield just one more just one more just one more just one more just one more just one more just one more just one more just one more just one more just one more just one more just one more just one more just one more just one more just one more just one more just one more just one more
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@make_good_game I'm sure its been noted but still experiencing alot of moments of "flying " into the air when sprinting near certain objects etc
Props to the whole team tho!
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The team is working >EXTREMELY< hard to make good game even better. Please keep posting feedback and any issues you encounter!
Florian - DRUNKKZ3@DRUNKKZ3
We are rolling out a fix to address the issue seen where bullets hit an enemy and where blood splatters are visible but don't cause damage. The issue happened intermittently with certain weapons and attachments combinations and should now be resolved.
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I have a problem that I didn't have on BF5 with the slide: I use the setting or I have to press 2x to crouch on during the sprint to make the slide, however just after my characters remain in the crouch sprint position and I have to re-press Shift to get back on my way to sprint standing.
On BF5 in this same case my characters were sliding and my soldier was not crouching while holding the sprint throughout the maneuver.
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@make_good_game In case this wasn't already known - attachments reset randomly. Appears to be connected to selecting no muzzle.
Gun was setup as follows in the menu:
- Muzzle: None
- Right accessory: Laser
After joining a match gun was reset to:
- Muzzle: Flash hider
- Right accessory: None
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@make_good_game Is the team aware of extreme rubberbanding in air vehicles? Enemy stealth jets and attack helicopters (just these 2 vehicles so far) have been rubberbanding like crazy for me.
This used to happen in BF1 as well at launch before it was fixed.
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@make_good_game Any outlet where we can send feedback directly? Or will you look through all of the replies? 🫡
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